2009 |
12 | EE | Mitchel Resnick,
Mary Flanagan,
Caitlin Kelleher,
Matthew MacLaurin,
Yoshiki Ohshima,
Ken Perlin,
Robert Torres:
Growing up programming: democratizing the creation of dynamic, interactive media.
CHI Extended Abstracts 2009: 3293-3296 |
2008 |
11 | EE | Alessandro Warth,
Takashi Yamamiya,
Yoshiki Ohshima,
Scott Wallace:
Toward A More Scalable End-User Scripting Language.
C5 2008: 172-178 |
2007 |
10 | EE | Yoshiki Ohshima,
Takashi Yamamiya,
Scott Wallace,
Andreas Raab:
TinLizzieWysiWiki andWikiPhone: Alternative approaches to asynchronous and synchronous collaboration on the Web.
C5 2007: 36-46 |
2006 |
9 | EE | Yoshiki Ohshima:
Semantics and Performance Considerations of Kedama, a GUI-based Massively Parallel Programming Language.
C5 2006: 210-217 |
2005 |
8 | EE | David A. Smith,
Andreas Raab,
Yoshiki Ohshima,
David P. Reed,
Alan C. Kay:
Filters and Tasks in Croquet.
C5 2005: 50-56 |
7 | EE | Yoshiki Ohshima:
The Early Examples of Kedama, A Massively Parallel System in Squeak.
C5 2005: 93-100 |
6 | EE | Yoshiki Ohshima:
Kedama: A GUI-Based Interactive Massively Parallel Particle Programming System.
VL/HCC 2005: 91-98 |
2004 |
5 | EE | Michael Rüger,
Yoshiki Ohshima:
TranSqueak - Making the World a Smaller Place On-the-Fly Translation of Etoy Projects and Instant Messaging.
C5 2004: 110-116 |
4 | EE | Kentaro Yoshimasa,
Yoshiki Ohshima,
Kim Rose:
Developing Squeak-Based Curricula through a Collaborative "TIDE" Course at Kyoto University and UCLA.
C5 2004: 152-159 |
2003 |
3 | EE | Yoshiki Ohshima,
Kazuhiro Abe:
The Design and Implementation of Multilingualized Squeak.
C5 2003: 44-51 |
2 | EE | Yoshiki Ohshima,
John Maloney,
Andy Ogden:
The parks PDA: a handheld device for theme park guests in squeak.
OOPSLA Companion 2003: 370-380 |
2000 |
1 | EE | Yohei Ikezoe,
Akira Sasaki,
Yoshiki Ohshima,
Ken Wakita,
Masataka Sassa:
Systematic Debugging of Attribute Grammars.
AADEBUG 2000 |