2007 |
22 | EE | Alexandre P. Ferreira,
Daniel Mossé,
Jae C. Oh:
Thermal Faults Modeling Using a RC Model with an Application to Web Farms.
ECRTS 2007: 113-124 |
2006 |
21 | EE | WonKyung Park,
Jae C. Oh,
Misty K. Blowers,
Matt B. Wolf:
An open-set speaker identification system using genetic learning classifier system.
GECCO 2006: 1597-1598 |
20 | EE | Derek Messie,
Jae C. Oh:
SWARMs of Self-Organizing Polymorphic Agents.
Swarm Intelligent Systems 2006: 75-90 |
19 | EE | Derek Messie,
Mina Jung,
Jae C. Oh,
Shweta Shetty,
Steven Nordstrom,
Michael Haney:
Prototype of fault adaptive embedded software for large-scale real-time systems.
Artif. Intell. Rev. 25(4): 299-312 (2006) |
2005 |
18 | EE | Derek Messie,
Jae C. Oh:
Polymorphic self-* agents for stigmergic fault mitigation in large-scale real-time embedded systems.
AAMAS 2005: 571-577 |
17 | EE | Derek Messie,
Jae C. Oh:
Environment Organization of Roles Using Polymorphism.
E4MAS 2005: 251-269 |
16 | EE | Derek Messie,
Mina Jung,
Jae C. Oh,
Shweta Shetty,
Steven Nordstrom,
Michael Haney:
Prototype of Fault Adaptive Embedded Software for Large-Scale Real-Time Systems.
ECBS 2005: 498-505 |
15 | EE | Jae C. Oh,
Misty K. Blowers:
Text-independent open-set speaker identification for military missions using genetic rule-based system.
GECCO Workshops 2005: 172-174 |
14 | EE | Derek Messie,
Jae C. Oh:
SWARMs of Self-Organizing Polymorphic Agents.
HIS 2005: 469-476 |
13 | EE | Derek Messie,
Jae C. Oh:
Cooperative Game Theory within Multi-Agent Systems for Systems Scheduling
CoRR abs/cs/0504108: (2005) |
12 | EE | Derek Messie,
Mina Jung,
Jae C. Oh,
Shweta Shetty,
Steven Nordstrom,
Michael Haney:
Prototype of Fault Adaptive Embedded Software for Large-Scale Real-Time Systems
CoRR abs/cs/0504109: (2005) |
11 | EE | Derek Messie,
Jae C. Oh:
Polymorphic Self-* Agents for Stigmergic Fault Mitigation in Large-Scale Real-Time Embedded Systems
CoRR abs/cs/0508032: (2005) |
10 | EE | Jae C. Oh:
Emergence of Cooperative Internet Server Sharing Among Internet Search Agents Caught in the <i>n</i>-Person Prisoner's Dilemma Game.
Knowl. Inf. Syst. 7(1): 23-55 (2005) |
2004 |
9 | EE | Derek Messie,
Jae C. Oh:
Cooperative Game Theory within Multi-Agent Systems for Systems Scheduling.
HIS 2004: 166-171 |
8 | EE | Jae C. Oh,
Nathaniel Gemelli,
Robert Wright:
A Rationality-Based Modeling for Coalition Support.
HIS 2004: 172-177 |
7 | | Dmitri E. Volper,
Jae C. Oh,
Mina Jung:
GameMosix: Game-Theoretic Middleware for CPU Sharing in Untrusted P2P Environment.
ISCA PDCS 2004: 448-454 |
2003 |
6 | EE | Jae C. Oh,
Madhura S. Tamhankar,
Daniel Mossé:
Design of Very Lightweight Agents for Reactive Embedded Systems.
ECBS 2003: 149-158 |
5 | | Leland Hovey,
Dmitri E. Volper,
Jae C. Oh:
Adaptive Dymanic Load-balancing Through Evolutionary Formation of Coalitions.
HIS 2003: 194-203 |
4 | EE | Leland Hovey,
Dmitri E. Volper,
Jae C. Oh:
Evolution of optimal compute server clusters for dynamic load-balancing systems.
IEEE Congress on Evolutionary Computation (1) 2003: 528-535 |
2002 |
3 | | Matthew H. Thomas,
Jae C. Oh:
Synthetic Pheromones for Avoiding Social Dilemmas.
JCIS 2002: 655-658 |
2001 |
2 | EE | Jae C. Oh:
Promoting cooperation using 'kin' biased conditional strategy in the iterated prisoner's dilemma game.
Inf. Sci. 133(3-4): 149-164 (2001) |
1999 |
1 | EE | Jae C. Oh,
Daniel Mossé:
Teaching real time OSs with DORITOS.
SIGCSE 1999: 68-72 |