2008 |
22 | EE | Maarten Wijnants,
Wim Lamotte:
Managing client bandwidth in the presence of both real-time and non real-time network traffic.
COMSWARE 2008: 442-450 |
21 | | Tom Jehaes,
Wim Lamotte,
Klaas Tack:
Objective Quality Selection for Hybrid LOD Models.
GRAPP 2008: 241-248 |
20 | EE | Fabian Di Fiore,
Peter Quax,
Cedric Vanaken,
Wim Lamotte,
Frank Van Reeth:
Conveying Emotions through Facially Animated Avatars in Networked Virtual Environments.
MIG 2008: 222-233 |
19 | EE | Maarten Wijnants,
Wim Lamotte,
Bart De Vleeschauwer,
Filip De Turck,
Bart Dhoedt,
Piet Demeester,
Peter Lambert,
Dieter Van de Walle,
Jan De Cock,
Stijn Notebaert,
Rik Van de Walle:
Optimizing user QoE through overlay routing, bandwidth management and dynamic transcoding.
WOWMOM 2008: 1-7 |
2007 |
18 | EE | Pieter Jorissen,
Fabian Di Fiore,
Gert Vansichem,
Wim Lamotte:
A Virtual Interactive Community Platform Supporting Education for Long-Term Sick Children.
CDVE 2007: 58-69 |
17 | EE | Maarten Wijnants,
Wim Lamotte:
The NIProxy: a Flexible Proxy Server Supporting Client Bandwidth Management and Multimedia Service Provision.
WOWMOM 2007: 1-9 |
2006 |
16 | EE | Peter Quax,
Bjorn Geuns,
Tom Jehaes,
Wim Lamotte,
Gert Vansichem:
On the Applicability of Remote Rendering of Networked Virtual Environments on Mobile Devices.
ICSNC 2006: 16 |
15 | EE | Pieter Jorissen,
Joan De Boeck,
Wim Lamotte:
Bringing haptics and physical simulation together: haptic travel through physical worlds.
Journal of Visualization and Computer Animation 17(3-4): 179-187 (2006) |
2005 |
14 | EE | Maarten Wijnants,
Patrick Monsieurs,
Peter Quax,
Wim Lamotte:
Exploiting Proxy-Based Transcoding to Increase the User Quality of Experience in Networked Applications.
AAA-IDEA 2005: 73-80 |
13 | EE | Tom Jehaes,
Peter Quax,
Wim Lamotte:
Adapting a large scale networked virtual environment for display on a PDA.
Advances in Computer Entertainment Technology 2005: 217-220 |
12 | EE | Patrick Monsieurs,
Maarten Wijnants,
Wim Lamotte:
Client-Controlled QoS Management in Networked Virtual Environments.
ICN (1) 2005: 268-276 |
11 | | Peter Quax,
Tom Jehaes,
Maarten Wijnants,
Wim Lamotte:
Mobile Adaptations for a Multi-User Framework Supporting Video-based Avatars.
IMSA 2005: 412-417 |
10 | | Peter Quax,
Maarten Wijnants,
Tom Jehaes,
Wim Lamotte:
Bridging the Gap between Fixed and Mobile Access to an Audio/Video-Enabled Large-Scale NVE.
Web Technologies, Applications, and Services 2005: 63-68 |
9 | EE | Pieter Jorissen,
Maarten Wijnants,
Wim Lamotte:
Dynamic Interactions in Physically Realistic Collaborative Virtual Environments.
IEEE Trans. Vis. Comput. Graph. 11(6): 649-660 (2005) |
2004 |
8 | EE | Peter Quax,
Patrick Monsieurs,
Wim Lamotte:
Performance evaluation of client-side video stream quality selection using autonomous avatars.
Advances in Computer Entertainment Technology 2004: 251-256 |
7 | | Peter Quax,
Tom Jehaes,
Chris Flerackers,
Wim Lamotte:
Scalable transmission of avatar video streams in virtual environments.
ICME 2004: 631-634 |
6 | EE | Peter Quax,
Patrick Monsieurs,
Wim Lamotte,
Danny De Vleeschauwer,
Natalie Degrande:
Objective and subjective evaluation of the influence of small amounts of delay and jitter on a recent first person shooter game.
NETGAMES 2004: 152-156 |
5 | EE | Tom Jehaes,
Peter Quax,
Wim Lamotte:
Analysis of scalable data streams for representations in networked virtual environments.
NETGAMES 2004: 167 |
4 | EE | Pieter Jorissen,
Wim Lamotte:
A Framework Supporting General Object Interactions for Dynamic Virtual Worlds.
Smart Graphics 2004: 154-158 |
2003 |
3 | EE | Peter Quax,
Tom Jehaes,
Pieter Jorissen,
Wim Lamotte:
A multi-user framework supporting video-based avatars.
NETGAMES 2003: 137-147 |
2002 |
2 | EE | Jori Liesenborgs,
Peter Quax,
Wim Lamotte,
Frank Van Reeth:
Designing a Virtual Environment for Large Audiences.
ICOIN (2) 2002: 585-595 |
2001 |
1 | EE | Jori Liesenborgs,
Wim Lamotte,
Frank Van Reeth:
Voice over IP with JVOIPLIB and JRTPLIB.
LCN 2001: 346-347 |