2009 |
8 | EE | Tomohiro Nishida,
Susumu Kanemune,
Yukio Idosaka,
Mitaro Namiki,
Tim Bell,
Yasushi Kuno:
A CS unplugged design pattern.
SIGCSE 2009: 231-235 |
2008 |
7 | EE | Tomohiro Nishida,
Yukio Idosaka,
Yayoi Hofuku,
Susumu Kanemune,
Yasushi Kuno:
New Methodology of Information Education with "Computer Science Unplugged".
ISSEP 2008: 241-252 |
6 | EE | Shuji Kurebayashi,
Hiroyuki Aoki,
Toshiyuki Kamada,
Susumu Kanemune,
Yasushi Kuno:
Proposal for Teaching Manufacturing and Control Programming Using Autonomous Mobile Robots with an Arm.
ISSEP 2008: 75-86 |
2004 |
5 | EE | Susumu Kanemune,
Takako Nakatani,
Rie Mitarai,
Shingo Fukui,
Yasushi Kuno:
Dolittle - Experiences in Teaching Programming at K12 Schools.
C5 2004: 177-184 |
2002 |
4 | EE | Kazuhiko Tsuda,
Takao Terano,
Yasushi Kuno,
Hiroaki Shirai,
Hisatoshi Suzuki:
A compiler for business simulations: Toward business model development by yourselve.
Inf. Sci. 143(1-4): 99-114 (2002) |
2001 |
3 | EE | Tetsuro Ueda,
Yasushi Kuno:
Nuts - white-box component architecture.
Systems and Computers in Japan 32(1): 20-28 (2001) |
1999 |
2 | EE | H. Fujimori,
Hiroaki Shirai,
Hisatoshi Suzuki,
Yasushi Kuno,
Kazuhiko Tsuda,
Takao Terano:
Business game development toolkit for the WWW environment.
KES 1999: 469-472 |
1997 |
1 | EE | Naoyasu Ubayashi,
Atsuo Ohki,
Yasushi Kuno:
A parallel computation model and programming language for the description of collaboration among objects.
Systems and Computers in Japan 28(5): 33-43 (1997) |