2009 |
8 | EE | Robert van Herk,
Janneke Verhaegh,
Willem Fontijn:
ESPranto SDK: an adaptive programming environment for tangible applications.
CHI 2009: 849-858 |
2008 |
7 | EE | Janneke Verhaegh,
Willem Fontijn,
Aljosja Jacobs:
On the Benefits of Tangible Interfaces for Educational Games.
DIGITEL 2008: 141-145 |
6 | EE | Ying Li,
Willem Fontijn,
Panos Markopoulos:
A Tangible Tabletop Game Supporting Therapy of Children with Cerebral Palsy.
Fun and Games 2008: 182-193 |
2007 |
5 | EE | Willem Fontijn,
Jettie Hoonhout:
Functional Fun with Tangible User Interfaces.
DIGITEL 2007: 119-123 |
4 | EE | Janneke Verhaegh,
Willem Fontijn,
Jettie Hoonhout:
TagTiles: optimal challenge in educational electronics.
Tangible and Embedded Interaction 2007: 187-190 |
2005 |
3 | EE | Willem Fontijn,
Jan Nesvadba,
Alexander Sinitsyn:
Integrating Media Management Towards Ambient Intelligence.
Adaptive Multimedia Retrieval 2005: 102-111 |
2 | EE | Ningjiang Chen,
Willem Fontijn,
Xin Chen,
Qinfeng Zhang:
A Framework for Ambient Applications - Context-Based Autonomous Extension of Applications.
ICW/ICHSN/ICMCS/SENET 2005: 348-354 |
2004 |
1 | EE | Willem Fontijn,
Peter A. Boncz:
AmbientDB: P2P Data Management Middleware for Ambient Intelligence.
PerCom Workshops 2004: 203-207 |