2008 |
24 | EE | Pedro Morillo,
Aron Bierbaum,
Patrick Hartling,
Marcos Fernández,
Carolina Cruz-Neira:
Analyzing the performance of a cluster-based architecture for immersive visualization systems.
J. Parallel Distrib. Comput. 68(2): 221-234 (2008) |
2007 |
23 | EE | Jesús Gimeno,
Marcos Fernández,
Pedro Morillo,
Inmaculada Coma,
Manuel Pérez:
A Reconfigurable Immersive Workbench and Wall-System for Designing and Training in 3D Environments.
HCI (14) 2007: 458-467 |
2006 |
22 | EE | Pedro Morillo,
Juan M. Orduña,
Marcos Fernández:
Workload Characterization in Multiplayer Online Games.
ICCSA (1) 2006: 490-499 |
21 | | Leire Maruri,
Ana Martinez-Esnaola,
Joseba Landaluze,
Sergio Casas,
Marcos Fernández:
Design of a prototype robot vacuum cleaner - from virtual prototyping to real development.
ICINCO-RA 2006: 461-468 |
20 | EE | Ricardo Olanda,
Manolo Pérez,
Pedro Morillo,
Marcos Fernández,
Sergio Casas:
Entertainment virtual reality system for simulation of spaceflights over the surface of the planet Mars.
VRST 2006: 123-132 |
2005 |
19 | EE | Pedro Morillo,
Juan M. Orduña,
Marcos Fernández,
José Duato:
A Method for Providing QoS in Distributed Virtual Environments.
PDP 2005: 152-159 |
18 | EE | Pedro Morillo,
Juan M. Orduña,
Marcos Fernández,
José Duato:
Improving the Performance of Distributed Virtual Environment Systems.
IEEE Trans. Parallel Distrib. Syst. 16(7): 637-649 (2005) |
2004 |
17 | EE | Mariano Pérez,
Marcos Fernández,
Ricardo Olanda:
Non-interleaved Quadtree Node Codification.
ADVIS 2004: 203-212 |
16 | EE | Pedro Morillo,
Juan M. Orduña,
Marcos Fernández,
José Duato:
A Comparison Study of Metaheuristic Techniques for Providing QoS to Avatars in DVE Systems.
ICCSA (2) 2004: 661-670 |
15 | EE | Mariano Pérez,
Ricardo Olanda,
Marcos Fernández:
Visualization of Large Terrain Using Non-restricted Quadtree Triangulations.
ICCSA (2) 2004: 671-681 |
14 | EE | Oscar Belmonte,
Inmaculada Remolar,
José Ribelles,
Miguel Chover,
Marcos Fernández:
Efficiently using connectivity information between triangles in a mesh for real-time renderin.
Future Generation Comp. Syst. 20(8): 1263-1273 (2004) |
13 | EE | Manuel Pérez,
Marcos Fernández,
Pedro Morillo,
Inmaculada Coma:
Locally constrained synthetic LoDs generation for natural terrain meshes.
Future Generation Comp. Syst. 20(8): 1375-1387 (2004) |
12 | EE | Pedro Morillo,
Juan M. Orduña,
Marcos Fernández:
A comparison study of evolutive algorithms for solving the partitioning problem in distributed virtual environment systems.
Parallel Computing 30(5-6): 585-610 (2004) |
2003 |
11 | EE | Pedro Morillo,
Pedro López,
Juan M. Orduña,
Marcos Fernández:
A New Genetic Approach for the Partitioning Problem in Distributed Virtual Environment Systems.
CAEPIA 2003: 76-85 |
10 | EE | Pedro Morillo,
Juan M. Orduña,
Marcos Fernández,
José Duato:
On the Characterization of Distributed Virtual Environment Systems.
Euro-Par 2003: 1190-1198 |
9 | EE | Pedro Morillo,
Marcos Fernández,
N. Pelechano:
A Grid Representation for Distributed Virtual Environments.
European Across Grids Conference 2003: 182-189 |
8 | EE | Pedro Morillo,
Marcos Fernández,
Juan M. Orduña:
A Comparison Study of Modern Heuristics for Solving the Partitioning Problem in Distributed Virtual Environment Systems.
ICCSA (3) 2003: 458-467 |
7 | EE | Pedro Morillo,
Marcos Fernández,
Juan M. Orduña:
An ACS-Based Partitioning Method for Distributed Virtual Environment Systems.
IPDPS 2003: 148 |
6 | EE | Pedro Morillo,
Marcos Fernández:
A GRASP-Based Algorithm for Solving DVE Partitioning Problem.
IPDPS 2003: 60 |
2002 |
5 | EE | Oscar Belmonte,
Inmaculada Remolar,
José Ribelles,
Miguel Chover,
Marcos Fernández:
Efficient Implementation of Multiresolution Triangle Strips.
International Conference on Computational Science (2) 2002: 111-120 |
4 | EE | Mariano Pérez,
Marcos Fernández,
Miguel Lozano:
Adding Synthetic Detail to Natural Terrain Using a Wavelet Approach.
International Conference on Computational Science (2) 2002: 22-31 |
3 | EE | Oscar Belmonte,
Inmaculada Remolar,
José Ribelles,
Miguel Chover,
Cristina Rebollo,
Marcos Fernández:
Multiresolution Modelling Using Connectivity Information.
WSCG 2002: 71-78 |
2001 |
2 | | Oscar Belmonte,
Inmaculada Remolar,
José Ribelles,
Miguel Chover,
Cristina Rebollo,
Marcos Fernández:
Multiresolution Triangle Strips.
VIIP 2001: 182-187 |
1996 |
1 | | Salvador Bayarri,
Marcos Fernández,
Mariano Pérez:
Virtual Reality for Driving Simulation.
Commun. ACM 39(5): 72-76 (1996) |