2008 |
27 | EE | Smiljana Petrovic,
Susan L. Epstein:
Random Subsets Support Learning a Mixture of Heuristics.
International Journal on Artificial Intelligence Tools 17(3): 501-520 (2008) |
2007 |
26 | | Smiljana Petrovic,
Susan L. Epstein:
Random Subsets Support Learning a Mixture of Heuristics.
FLAIRS Conference 2007: 616-621 |
2006 |
25 | | Smiljana Petrovic,
Susan L. Epstein:
Full Restart Speeds Learning.
FLAIRS Conference 2006: 104-103 |
24 | EE | Susan L. Epstein,
Richard J. Wallace:
Finding Crucial Subproblems to Focus Global Search.
ICTAI 2006: 151-162 |
2005 |
23 | EE | Tiziana Ligorio,
Susan L. Epstein:
Partial Redundant Modeling.
CP 2005: 856 |
2004 |
22 | | Esther Lock,
Susan L. Epstein:
Learning and Applying Competitive Strategies.
AAAI 2004: 354-359 |
21 | EE | Susan L. Epstein:
Through Diagrams: Discovery in Game Playing.
Spatial Cognition 2004: 259-282 |
2002 |
20 | EE | Susan L. Epstein,
Eugene C. Freuder,
Richard J. Wallace,
Anton Morozov,
Bruce Samuels:
The Adaptive Constraint Engine.
CP 2002: 525-542 |
19 | EE | Susan L. Epstein,
J.-Holger Keibel:
Learning on Paper: Diagrams and Discovery in Game Playing.
Diagrams 2002: 31-45 |
2001 |
18 | EE | Susan L. Epstein,
Bernard Moulin,
Walid Chaker,
Janice I. Glasgow,
Jeremi Gancet:
Pragmatism and Spatial Layout Design.
COSIT 2001: 189-205 |
17 | EE | Susan L. Epstein,
Eugene C. Freuder:
Collaborative Learning for Constraint Solving.
CP 2001: 46-60 |
1999 |
16 | | Susan L. Epstein:
Game Playing: The Next Moves.
AAAI/IAAI 1999: 987-993 |
1998 |
15 | | Susan L. Epstein:
Toward Design as Collaboration.
AAAI/IAAI 1998: 135-142 |
14 | | Susan L. Epstein,
Jenngang Shih:
Sequential Instance-Based Learning.
Canadian Conference on AI 1998: 442-454 |
13 | EE | Susan L. Epstein:
Pragmatic Navigation: Reactivity, Heuristics, and Search.
Artif. Intell. 100(1-2): 275-321 (1998) |
12 | | Susan L. Epstein,
Jack Gelfand,
Esther Lock:
Learning Game-Specific Spatially-Oriented Heuristics.
Constraints 3(2/3): 239-253 (1998) |
1997 |
11 | | Susan L. Epstein:
Spatial Representation for Pragmatic Navigation.
COSIT 1997: 373-388 |
1996 |
10 | | Barney Pell,
Susan L. Epstein,
Robert Levinson:
Introduction to the Special Issue on Games: Structure and Learning.
Computational Intelligence 12: 1-6 (1996) |
9 | | Susan L. Epstein,
Jack Gelfand,
Joanna Lesniak:
Pattern-Based Learning and Spatially Oriented Concept Formation in a Multi-Agent, Decision-Making Expert.
Computational Intelligence 12: 199-221 (1996) |
1995 |
8 | | Susan L. Epstein:
On Heuristic Reasoning, Reactivity, and Search.
IJCAI 1995: 454-463 |
7 | | Susan L. Epstein,
Virginia Teller:
Teaching Introductory AI from First Principles.
SIGART Bulletin 6(2): 13-15 (1995) |
1994 |
6 | | Susan L. Epstein:
For the Right Reasons: The FORR Architecture for Learning in a Skill Domain.
Cognitive Science 18(3): 479-511 (1994) |
5 | | Susan L. Epstein:
Toward an Ideal Trainer.
Machine Learning 15(3): 251-277 (1994) |
1991 |
4 | EE | Susan L. Epstein,
N. S. Sridharan:
Knowledge representation for mathematical discovery: Three experiments in graph theory.
Appl. Intell. 1(1): 7-33 (1991) |
1990 |
3 | | Susan L. Epstein:
Learning Plans for Competitive Domains.
ML 1990: 190-197 |
1988 |
2 | | Susan L. Epstein:
Learning and discovery: one system's search for mathematical knowledge.
Computational Intelligence 4: 42-53 (1988) |
1987 |
1 | | Susan L. Epstein:
On the Discovery of Mathematical Theorems.
IJCAI 1987: 194-197 |