| 2008 |
| 8 | EE | Inger Ekman,
Antti Poikola,
Meeri Mäkäräinen:
Invisible eni: using gaze and pupil size to control a game.
CHI Extended Abstracts 2008: 3135-3140 |
| 7 | EE | Inger Ekman,
Antti Poikola,
Meeri Mäkäräinen,
Tapio Takala,
Perttu Hämäläinen:
Voluntary pupil size change as control in eyes only interaction.
ETRA 2008: 115-118 |
| 2005 |
| 6 | EE | Inger Ekman,
Laura Ermi,
Jussi Lahti,
Jani Nummela,
Petri Lankoski,
Frans Mäyrä:
Designing sound for a pervasive mobile game.
Advances in Computer Entertainment Technology 2005: 110-116 |
| 5 | EE | Inger Ekman,
Jussi Lahti,
Jani Nummela,
Petri Lankoski,
Frans Mäyrä:
Designing Immersive Sound for a Pervasive Mobile Game.
DIGRA Conf. 2005 |
| 2004 |
| 4 | EE | Mikko Kurimo,
Ville T. Turunen,
Inger Ekman:
Speech Transcription and Spoken Document Retrieval in Finnish.
MLMI 2004: 253-262 |
| 3 | EE | Inger Ekman,
Petri Lankoski:
Integrating a game with a story--lessons from interactive television concept design.
Computers & Graphics 28(2): 167-177 (2004) |
| 2003 |
| 2 | EE | Petri Lankoski,
Satu Heliö,
Inger Ekman:
Characters in Computer Games: Toward Understanding Interpretation and Design.
DIGRA Conf. 2003 |
| 2002 |
| 1 | EE | Inger Ekman,
Petri Lankoski:
What should it do?: key isssues in navigation interface design for small screen devices.
CHI Extended Abstracts 2002: 622-623 |