2009 |
9 | EE | Alissa Nicole Antle,
Greg Corness,
Milena Droumeva:
Springboard: exploring embodiment, balance and social justice.
CHI Extended Abstracts 2009: 3961-3966 |
8 | EE | Alissa Nicole Antle,
Milena Droumeva,
Daniel Ha:
Thinking with hands: an embodied approach to the analysis of children's interaction with computational objects.
CHI Extended Abstracts 2009: 4027-4032 |
2008 |
7 | EE | Jennifer Jenson,
Suzanne de Castell,
Nicholas Taylor,
Milena Droumeva:
Baroque Baroque revolution: high culture gets game.
Future Play 2008: 105-112 |
6 | EE | Alissa Nicole Antle,
Milena Droumeva,
Greg Corness:
Playing with the sound maker: do embodied metaphors help children learn?
IDC 2008: 178-185 |
5 | EE | Ron Wakkary,
Marek Hatala,
Ying Jiang,
Milena Droumeva,
Malahat Hosseini:
Making sense of group interaction in an ambient intelligent environment for physical play.
Tangible and Embedded Interaction 2008: 179-186 |
2007 |
4 | EE | Milena Droumeva,
Alissa Nicole Antle,
Ron Wakkary:
Exploring ambient sound techniques in the design of responsive environments for children.
Tangible and Embedded Interaction 2007: 171-178 |
2006 |
3 | EE | Milena Droumeva,
Ron Wakkary:
Sound intensity gradients in an ambient intelligence audio display.
CHI Extended Abstracts 2006: 724-729 |
2005 |
2 | EE | Ron Wakkary,
Marek Hatala,
Robb Lovell,
Milena Droumeva:
An ambient intelligence platform for physical play.
ACM Multimedia 2005: 764-773 |
1 | EE | Ron Wakkary,
Marek Hatala,
Robb Lovell,
Milena Droumeva,
Alissa Nicole Antle,
Dale Evernden,
Jim Bizzocchi:
socio-ec(h)o: Ambient Intelligence and Gameplay.
DIGRA Conf. 2005 |