2009 |
80 | EE | Sayan Bhattacharya,
Vincent Conitzer,
Kamesh Munagala,
Lirong Xia:
Incentive Compatible Budget Elicitation in Multi-unit Auctions
CoRR abs/0904.3501: (2009) |
2008 |
79 | | Liad Wagman,
Vincent Conitzer:
Optimal False-Name-Proof Voting Rules with Costly Voting.
AAAI 2008: 190-195 |
78 | | Lirong Xia,
Vincent Conitzer:
Determining Possible and Necessary Winners under Common Voting Rules Given Partial Orders.
AAAI 2008: 196-201 |
77 | | Lirong Xia,
Vincent Conitzer,
Jérôme Lang:
Voting on Multiattribute Domains with Cyclic Preferential Dependencies.
AAAI 2008: 202-207 |
76 | EE | Mingyu Guo,
Vincent Conitzer:
Undominated VCG redistribution mechanisms.
AAMAS (2) 2008: 1039-1046 |
75 | EE | Mingyu Guo,
Vincent Conitzer:
Optimal-in-expectation redistribution mechanisms.
AAMAS (2) 2008: 1047-1054 |
74 | EE | Liad Wagman,
Vincent Conitzer:
Strategic betting for competitive agents.
AAMAS (2) 2008: 847-854 |
73 | EE | Naoki Ohta,
Vincent Conitzer,
Yasufumi Satoh,
Atsushi Iwasaki,
Makoto Yokoo:
Anonymity-proof Shapley value: extending shapley value for coalitional games in open environments.
AAMAS (2) 2008: 927-934 |
72 | EE | Lirong Xia,
Vincent Conitzer:
Generalized scoring rules and the frequency of coalitional manipulability.
ACM Conference on Electronic Commerce 2008: 109-118 |
71 | EE | Mingyu Guo,
Vincent Conitzer:
Better redistribution with inefficient allocation in multi-unit auctions with unit demand.
ACM Conference on Electronic Commerce 2008: 210-219 |
70 | EE | Lirong Xia,
Vincent Conitzer:
A sufficient condition for voting rules to be frequently manipulable.
ACM Conference on Electronic Commerce 2008: 99-108 |
69 | EE | Vincent Conitzer:
Anonymity-Proof Voting Rules.
WINE 2008: 295-306 |
68 | EE | Krzysztof R. Apt,
Vincent Conitzer,
Mingyu Guo,
Evangelos Markakis:
Welfare Undominated Groves Mechanisms.
WINE 2008: 426-437 |
67 | EE | Joshua Letchford,
Vincent Conitzer,
Kamal Jain:
An "Ethical" Game-Theoretic Solution Concept for Two-Player Perfect-Information Games.
WINE 2008: 696-707 |
66 | EE | Krzysztof R. Apt,
Vincent Conitzer,
Mingyu Guo,
Evangelos Markakis:
Welfare Undominated Groves Mechanisms
CoRR abs/0810.2865: (2008) |
2007 |
65 | EE | Vincent Conitzer:
Invited talk by winner of IFAAMAS Victor Lesser Distinguished Dissertation Award.
AAMAS 2007: 253 |
64 | EE | Vincent Conitzer:
Eliciting single-peaked preferences using comparison queries.
AAMAS 2007: 65 |
63 | EE | Mingyu Guo,
Vincent Conitzer:
Worst-case optimal redistribution of VCG payments.
ACM Conference on Electronic Commerce 2007: 30-39 |
62 | EE | Vincent Conitzer:
Anonymity-Proof Voting Rules.
Computational Social Systems and the Internet 2007 |
61 | EE | Vincent Conitzer:
Limited Verification of Identities to Induce False-Name-Proofness.
Computational Social Systems and the Internet 2007 |
60 | EE | Vincent Conitzer,
Tuomas Sandholm:
Incremental Mechanism Design.
IJCAI 2007: 1251-1256 |
59 | EE | Tuomas Sandholm,
Vincent Conitzer,
Craig Boutilier:
Automated Design of Multistage Mechanisms.
IJCAI 2007: 1500-1506 |
58 | EE | Vincent Conitzer:
Limited verification of identities to induce false-name-proofness.
TARK 2007: 102-111 |
57 | EE | Vincent Conitzer,
Tuomas Sandholm,
Jérôme Lang:
When are elections with few candidates hard to manipulate?.
J. ACM 54(3): 14 (2007) |
56 | EE | Vincent Conitzer,
Tuomas Sandholm:
AWESOME: A general multiagent learning algorithm that converges in self-play and learns a best response against stationary opponents.
Machine Learning 67(1-2): 23-43 (2007) |
55 | EE | Vincent Conitzer:
Editor's introduction.
SIGecom Exchanges 7(1): 1-2 (2007) |
54 | EE | Vincent Conitzer:
Editor's puzzle: combinatorial auction winner determination.
SIGecom Exchanges 7(1): 69-70 (2007) |
2006 |
53 | | Naoki Ohta,
Atsushi Iwasaki,
Makoto Yokoo,
Kohki Maruono,
Vincent Conitzer,
Tuomas Sandholm:
A Compact Representation Scheme for Coalitional Games in Open Anonymous Environments.
AAAI 2006 |
52 | | Vincent Conitzer:
Computing Slater Rankings Using Similarities among Candidates.
AAAI 2006 |
51 | | Vincent Conitzer,
Andrew J. Davenport,
Jayant Kalagnanam:
Improved Bounds for Computing Kemeny Rankings.
AAAI 2006 |
50 | | Vincent Conitzer,
Tuomas Sandholm:
Nonexistence of Voting Rules That Are Usually Hard to Manipulate.
AAAI 2006 |
49 | EE | Vincent Conitzer,
Tuomas Sandholm:
Failures of the VCG mechanism in combinatorial auctions and exchanges.
AAMAS 2006: 521-528 |
48 | EE | Vincent Conitzer,
Tuomas Sandholm:
A technique for reducing normal-form games to compute a Nash equilibrium.
AAMAS 2006: 537-544 |
47 | EE | Vincent Conitzer,
Tuomas Sandholm:
Computing the optimal strategy to commit to.
ACM Conference on Electronic Commerce 2006: 82-90 |
46 | EE | Vincent Conitzer,
Nikesh Garera:
Learning algorithms for online principal-agent problems (and selling goods online).
ICML 2006: 209-216 |
45 | EE | Vincent Conitzer,
Tuomas Sandholm:
Complexity of constructing solutions in the core based on synergies among coalitions.
Artif. Intell. 170(6-7): 607-619 (2006) |
2005 |
44 | | Vincent Conitzer:
Computational Aspects of Mechanism Design.
AAAI 2005: 1642-1643 |
43 | | Vincent Conitzer,
Tuomas Sandholm,
Paolo Santi:
Combinatorial Auctions with k-wise Dependent Valuations.
AAAI 2005: 248-254 |
42 | | Vincent Conitzer,
Tuomas Sandholm:
Expressive Negotiation in Settings with Externalities.
AAAI 2005: 255-260 |
41 | | Vincent Conitzer,
Tuomas Sandholm:
A Generalized Strategy Eliminability Criterion and Computational Methods for Applying It.
AAAI 2005: 483-488 |
40 | | Tuomas Sandholm,
Andrew Gilpin,
Vincent Conitzer:
Mixed-Integer Programming Methods for Finding Nash Equilibria.
AAAI 2005: 495-501 |
39 | | Makoto Yokoo,
Vincent Conitzer,
Tuomas Sandholm,
Naoki Ohta,
Atsushi Iwasaki:
Coalitional Games in Open Anonymous Environments.
AAAI 2005: 509-515 |
38 | EE | Vincent Conitzer,
Tuomas Sandholm:
Communication complexity of common voting rules.
ACM Conference on Electronic Commerce 2005: 78-87 |
37 | EE | Vincent Conitzer,
Tuomas Sandholm:
Complexity of (iterated) dominance.
ACM Conference on Electronic Commerce 2005: 88-97 |
36 | EE | Makoto Yokoo,
Vincent Conitzer,
Tuomas Sandholm,
Naoki Ohta,
Atsushi Iwasaki:
Coalitional Games in Open Anonymous Environments.
IJCAI 2005: 1668-1669 |
35 | EE | Makoto Yokoo,
Vincent Conitzer,
Tuomas Sandholm,
Naoki Ohta,
Atsushi Iwasaki:
A New Solution Concept for Coalitional Games in Open Anonymous Environments.
JSAI Workshops 2005: 53-64 |
34 | EE | Vincent Conitzer,
Tuomas Sandholm:
Common Voting Rules as Maximum Likelihood Estimators.
UAI 2005: 145-152 |
2004 |
33 | | Vincent Conitzer,
Jonathan Derryberry,
Tuomas Sandholm:
Combinatorial Auctions with Structured Item Graphs.
AAAI 2004: 212-218 |
32 | | Vincent Conitzer,
Tuomas Sandholm:
Computing Shapley Values, Manipulating Value Division Schemes, and Checking Core Membership in Multi-Issue Domains.
AAAI 2004: 219-225 |
31 | EE | Vincent Conitzer,
Tuomas Sandholm:
An Algorithm for Automatically Designing Deterministic Mechanisms without Payments.
AAMAS 2004: 128-135 |
30 | EE | Vincent Conitzer,
Tuomas Sandholm:
Self-interested automated mechanism design and implications for optimal combinatorial auctions.
ACM Conference on Electronic Commerce 2004: 132-141 |
29 | EE | Vincent Conitzer,
Tuomas Sandholm:
Computational criticisms of the revelation principle.
ACM Conference on Electronic Commerce 2004: 262-263 |
28 | EE | Vincent Conitzer,
Tuomas Sandholm:
Revenue failures and collusion in combinatorial auctions and exchanges with vcg payments.
ACM Conference on Electronic Commerce 2004: 266-267 |
27 | EE | Vincent Conitzer,
Tuomas Sandholm:
Expressive negotiation over donations to charities.
ACM Conference on Electronic Commerce 2004: 51-60 |
26 | EE | Vincent Conitzer,
Tuomas Sandholm:
Revenue Failures and Collusion in Combinatorial Auctions and Exchanges with VCG Payments.
AMEC 2004: 1-14 |
25 | EE | Paolo Santi,
Vincent Conitzer,
Tuomas Sandholm:
Towards a Characterization of Polynomial Preference Elicitation with Value Queries in Combinatorial Auctions (Extended Abstract).
COLT 2004: 1-16 |
24 | EE | Vincent Conitzer,
Tuomas Sandholm:
Communication complexity as a lower bound for learning in games.
ICML 2004 |
2003 |
23 | EE | Vincent Conitzer,
Tuomas Sandholm:
Complexity of determining nonemptiness of the core.
ACM Conference on Electronic Commerce 2003: 230-231 |
22 | EE | Vincent Conitzer,
Tuomas Sandholm:
Automated mechanism design for a self-interested designer.
ACM Conference on Electronic Commerce 2003: 232-233 |
21 | EE | Vincent Conitzer,
Tuomas Sandholm:
Automated mechanism design: complexity results stemming from the single-agent setting.
ICEC 2003: 17-24 |
20 | | Vincent Conitzer,
Tuomas Sandholm:
AWESOME: A General Multiagent Learning Algorithm that Converges in Self-Play and Learns a Best Response Against Stationary Opponents.
ICML 2003: 83-90 |
19 | | Vincent Conitzer,
Tuomas Sandholm:
BL-WoLF: A Framework For Loss-Bounded Learnability In Zero-Sum Games.
ICML 2003: 91-98 |
18 | | Vincent Conitzer,
Tuomas Sandholm:
Definition and Complexity of Some Basic Metareasoning Problems.
IJCAI 2003: 1099-1106 |
17 | | Vincent Conitzer,
Tuomas Sandholm:
Complexity of Determining Nonemptiness of the Core.
IJCAI 2003: 613-618 |
16 | | Vincent Conitzer,
Tuomas Sandholm:
Complexity Results about Nash Equilibria.
IJCAI 2003: 765-771 |
15 | | Vincent Conitzer,
Tuomas Sandholm:
Universal Voting Protocol Tweaks to Make Manipulation Hard.
IJCAI 2003: 781-788 |
14 | EE | Vincent Conitzer,
Jérôme Lang,
Tuomas Sandholm:
How many candidates are needed to make elections hard to manipulate?
TARK 2003: 201-214 |
13 | EE | Vincent Conitzer,
Tuomas Sandholm:
Definition and Complexity of Some Basic Metareasoning Problems
CoRR cs.AI/0307017: (2003) |
12 | EE | Vincent Conitzer,
Tuomas Sandholm:
AWESOME: A General Multiagent Learning Algorithm that Converges in Self-Play and Learns a Best Response Against Stationary Opponents
CoRR cs.GT/0307002: (2003) |
11 | EE | Vincent Conitzer,
Jérôme Lang,
Tuomas Sandholm:
How many candidates are needed to make elections hard to manipulate?
CoRR cs.GT/0307003: (2003) |
10 | EE | Vincent Conitzer,
Tuomas Sandholm:
BL-WoLF: A Framework For Loss-Bounded Learnability In Zero-Sum Games
CoRR cs.GT/0307006: (2003) |
9 | EE | Vincent Conitzer,
Tuomas Sandholm:
Complexity of Determining Nonemptiness of the Core
CoRR cs.GT/0307016: (2003) |
8 | EE | Vincent Conitzer,
Tuomas Sandholm:
Universal Voting Protocol Tweaks to Make Manipulation Hard
CoRR cs.GT/0307018: (2003) |
2002 |
7 | | Vincent Conitzer,
Tuomas Sandholm:
Complexity of Manipulating Elections with Few Candidates.
AAAI/IAAI 2002: 314-319 |
6 | | Vincent Conitzer,
Tuomas Sandholm:
Vote Elicitation: Complexity and Strategy-Proofness.
AAAI/IAAI 2002: 392-397 |
5 | | Vincent Conitzer,
Tuomas Sandholm:
Complexity of Mechanism Design.
UAI 2002: 103-110 |
4 | EE | Vincent Conitzer,
Tuomas Sandholm:
Vote Elicitation: Complexity and Strategy-Proofness
CoRR cs.GT/0205073: (2002) |
3 | EE | Vincent Conitzer,
Tuomas Sandholm:
Complexity Results about Nash Equilibria
CoRR cs.GT/0205074: (2002) |
2 | EE | Vincent Conitzer,
Tuomas Sandholm:
Complexity of Mechanism Design
CoRR cs.GT/0205075: (2002) |
1 | EE | Vincent Conitzer,
Tuomas Sandholm:
Complexity of Manipulating Elections with Few Candidates
CoRR cs.GT/0205076: (2002) |