| 2007 |
| 12 | | Michael H. Coen:
Learning to Sing Like a Bird: The Self-Supervised Acquisition of Birdsong.
AAAI 2007: 1527-1534 |
| 2006 |
| 11 | | Michael H. Coen:
Self-Supervised Acquisition of Vowels in American English.
AAAI 2006 |
| 2005 |
| 10 | | Michael H. Coen:
Cross-Modal Clustering.
AAAI 2005: 932-937 |
| 2001 |
| 9 | | Michael H. Coen:
Multimodal Integration A Biological View.
IJCAI 2001: 1417-1424 |
| 2000 |
| 8 | | Michael H. Coen:
Non-Deterministic Social Laws.
AAAI/IAAI 2000: 15-21 |
| 1999 |
| 7 | | Nancy Green,
Jennifer Chu-Carroll,
David Kortenkamp,
Alan C. Schultz,
Michael H. Coen,
Dragomir R. Radev,
Eduard H. Hovy,
Peter Haddawy,
Steve Hanks,
Eugene C. Freuder,
Charlie Ortiz,
Sandip Sen:
The AAAI Spring Symposia.
AI Magazine 20(3): 83-86 (1999) |
| 1998 |
| 6 | | Michael H. Coen:
Design Principles for Intelligent Environments.
AAAI/IAAI 1998: 547-554 |
| 5 | EE | Michael H. Coen:
A Prototype Intelligent Environment.
CoBuild 1998: 41-52 |
| 1997 |
| 4 | | Michael H. Coen:
Building Brains for Rooms: Designing Distributed Software Agents.
AAAI/IAAI 1997: 971-977 |
| 1994 |
| 3 | | Michael H. Coen:
SodaBot: A Software Agent Environment and Construction System.
AAAI 1994: 1433 |
| 2 | | Henry A. Kautz,
Bart Selman,
Michael H. Coen,
Steven P. Ketchpel,
Chris Ramming:
An Experiment in the Design of Software Agents.
AAAI 1994: 438-443 |
| 1 | | Henry A. Kautz,
Bart Selman,
Michael H. Coen:
Bottom-Up Design of Software Agents.
Commun. ACM 37(7): 143-146 (1994) |