2008 |
7 | EE | Mark Joselli,
Marcelo Panaro de Moraes Zamith,
Esteban Walter Gonzalez Clua,
Anselmo Antunes Montenegro,
Aura Conci,
Regina Leal-Toledo,
Luis Valente,
Bruno Feijó,
Marcos d'Ornellas,
Cesar Tadeu Pozzer:
Automatic Dynamic Task Distribution between CPU and GPU for Real-Time Systems.
CSE 2008: 48-55 |
6 | EE | Marcelo Panaro de Moraes Zamith,
Esteban Walter Gonzalez Clua,
Aura Conci,
Anselmo Antunes Montenegro,
Regina Leal-Toledo,
Paulo A. Pagliosa,
Luis Valente,
Bruno Feijó:
A game loop architecture for the GPU used as a math coprocessor in real-time applications.
Computers in Entertainment 6(3): (2008) |
2007 |
5 | EE | Marcelo Panaro de Moraes Zamith,
Esteban Walter Gonzalez Clua,
Aura Conci,
Anselmo Antunes Montenegro,
Paulo A. Pagliosa,
Luis Valente:
Parallel processing between GPU and CPU: Concepts in a game architecture.
CGIV 2007: 115-120 |
2004 |
4 | EE | Esteban Walter Gonzalez Clua,
Bruno Feijó,
Marcelo Dreux,
Francisco Fonseca:
Software Shaders in Interactive Environments Using Relief Impostors.
SIBGRAPI 2004: 284-291 |
2001 |
3 | EE | Marcelo Dreux,
Bruno Feijó,
Esteban Walter Gonzalez Clua:
A Shading Model for Image-Based Rendering.
SIBGRAPI 2001: 138-145 |
2 | | André Luiz Battaiola,
Rodrigo G. Domingues,
Bruno Feijó,
Dilza Szwarcman,
Esteban Walter Gonzalez Clua,
Lauro E. Kosovitz,
Marcelo Dreux,
Carlos A. Pessoa,
Geber Ramalho:
Desenvolvimento de Jogos em Computadores e Celulares.
RITA 8(2): 7-46 (2001) |
1999 |
1 | EE | Esteban Walter Gonzalez Clua,
Marcelo Dreux,
Marcelo Gattass:
2D Texture Refinement Using Procedural Functions.
IV 1999: 452- |