2008 |
7 | EE | Vittorio Ghini,
Stefano Cacciaguerra,
Giorgia Lodi,
Fabio Panzieri:
Enhancing Mobile E-Witness with Access Point Selection Policies.
ITNG 2008: 372-377 |
2006 |
6 | EE | Stefano Cacciaguerra,
Marco Roccetti,
Paola Salomoni:
Multimedia Entertainment Applications.
Encyclopedia of Multimedia 2006 |
5 | EE | Claudio E. Palazzi,
Stefano Ferretti,
Stefano Cacciaguerra,
Marco Roccetti:
Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures.
IEEE Transactions on Multimedia 8(4): 874-879 (2006) |
2005 |
4 | EE | Stefano Cacciaguerra,
Stefano Ferretti,
Marco Roccetti,
Matteo Roffilli:
Car racing through the streets of the web: a high-speed 3D game over a fast synchronization service.
WWW (Special interest tracks and posters) 2005: 884-885 |
3 | EE | Claudio E. Palazzi,
Stefano Ferretti,
Stefano Cacciaguerra,
Marco Roccetti:
A RIO-like technique for interactivity loss-avoidance in fast-paced multiplayer online games.
Computers in Entertainment 3(2): 3 (2005) |
2004 |
2 | EE | Stefano Ferretti,
Marco Roccetti,
Stefano Cacciaguerra:
On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution.
TIDSE 2004: 219-231 |
2002 |
1 | | Marco Roccetti,
Paola Salomoni,
Vittorio Ghini,
Stefano Ferretti,
Stefano Cacciaguerra,
A. Sorcinelli:
MoKa: A Wireless Internet Application for Delivering Mobile Karaoke on UMTS Devices.
Communications, Internet, and Information Technology 2002: 346-351 |