2004 |
5 | EE | Daniel Bielser,
Pascal Glardon,
Matthias Teschner,
Markus H. Gross:
A state machine for real-time cutting of tetrahedral meshes.
Graphical Models 66(6): 398-417 (2004) |
2003 |
4 | EE | Daniel Bielser,
Pascal Glardon,
Matthias Teschner,
Markus H. Gross:
A State Machine for Real-Time Cutting of Tetrahedral Meshes.
Pacific Conference on Computer Graphics and Applications 2003: 377- |
2000 |
3 | EE | Daniel Bielser,
Markus H. Gross:
Interactive Simulation of Surgical Cuts.
Pacific Conference on Computer Graphics and Applications 2000: 116-125 |
1999 |
2 | | Daniel Bielser,
Volker A. Maiwald,
Markus H. Gross:
Interactive Cuts through 3-Dimensional Soft Tissue.
Comput. Graph. Forum 18(3): 31-38 (1999) |
1998 |
1 | EE | T. C. Sprenger,
Markus H. Gross,
Daniel Bielser,
T. Strasser:
IVORY - An Object-Oriented Framework for Physics-Based Information Visualization in Java.
INFOVIS 1998: 79-86 |