Game Studies
, Volume 2
Volume 2, Number 1, July 2002
Espen Aarseth
:
The Dungeon and the Ivory Tower: Vive La Difference ou Liaison Dangereuse?
Electronic Edition
(link)
BibTeX
James Newman
:
The Myth of the Ergodic Videogame - Some thoughts on player-character relationships in videogames.
Electronic Edition
(link)
BibTeX
Torill Mortensen
:
Playing With Players - Potential Methodologies for MUDs.
Electronic Edition
(link)
BibTeX
Kurt Squire
:
Cultural Framing of Computer/Video Games.
Electronic Edition
(link)
BibTeX
Interview
Celia Pearce
:
Sims, BattleBots, Cellular Automata God and Go - A Conversation with Will Wright.
Electronic Edition
(link)
BibTeX
Review
Aki Järvinen
:
Halo and the Anatomy of the FPS.
Electronic Edition
(link)
BibTeX
Volume 2, Number 2, December 2002
Jonathan Dovey
:
Guest Editor's Introduction: Selected Papers from the Game Cultures Conference at Bristol 2001.
Electronic Edition
(link)
BibTeX
Greg M. Smith
:
Computer Games Have Words, Too: Dialogue Conventions in Final Fantasy VII.
Electronic Edition
(link)
BibTeX
Helen W. Kennedy
:
Lara Croft: Feminist Icon or Cyberbimbo? On the Limits of Textual Analysis.
Electronic Edition
(link)
BibTeX
Jairo Lugo
,
Tony Sampson
,
Merlyn Lossada
:
Latin America's New Cultural Industries still Play Old Games, From the Banana Republic to Donkey Kong.
Electronic Edition
(link)
BibTeX
Talmadge Wright
,
Eric Boria
,
Paul Breidenbach
:
Creative Player Actions in FPS Online Video Games - Playing Counter-Strike.
Electronic Edition
(link)
BibTeX
Interview
Celia Pearce
:
The Player with Many Faces - A Conversation with Louis Castle.
Electronic Edition
(link)
BibTeX
Copyright ©
Sat May 16 23:59:30 2009 by
Michael Ley
(
ley@uni-trier.de
)