2008 |
14 | EE | Georgios N. Yannakakis,
John Hallam:
Entertainment modeling through physiology in physical play.
Int. J. Hum.-Comput. Stud. 66(10): 741-755 (2008) |
13 | EE | Georgios N. Yannakakis,
John Hallam,
Henrik Hautop Lund:
Entertainment capture through heart rate activity in physical interactive playgrounds.
User Model. User-Adapt. Interact. 18(1-2): 207-243 (2008) |
2007 |
12 | EE | Georgios N. Yannakakis,
John Hallam:
Entertainment Modeling in Physical Play Through Physiology Beyond Heart-Rate.
ACII 2007: 254-265 |
11 | EE | Georgios N. Yannakakis,
John Hallam:
Capturing Player Enjoyment in Computer Games.
Advanced Intelligent Paradigms in Computer Games 2007: 175-201 |
10 | EE | Georgios N. Yannakakis,
John Hallam:
Towards Optimizing Entertainment in Computer Games.
Applied Artificial Intelligence 21(10): 933-971 (2007) |
9 | EE | Georgios N. Yannakakis,
John Levine,
John Hallam:
Emerging Cooperation With Minimal Effort: Rewarding Over Mimicking.
IEEE Trans. Evolutionary Computation 11(3): 382-396 (2007) |
8 | EE | Georgios N. Yannakakis,
John Hallam:
Modeling and Augmenting Game Entertainment through Challenge and Curiosity.
International Journal on Artificial Intelligence Tools 16(6): 981-999 (2007) |
2006 |
7 | EE | Georgios N. Yannakakis,
Henrik Hautop Lund,
John Hallam:
Modeling Children's Entertainment in the Playware Playground.
CIG 2006: 134-141 |
6 | EE | Georgios N. Yannakakis,
John Hallam,
Henrik Hautop Lund:
Capturing Entertainment Through Heart Rate Dynamics in the Playware Playground.
ICEC 2006: 314-317 |
5 | EE | Georgios N. Yannakakis,
John Hallam:
Towards Capturing and Enhancing Entertainment in Computer Games.
SETN 2006: 432-442 |
2005 |
4 | EE | Georgios N. Yannakakis,
John Hallam:
A Generic Approach for Generating Interesting Interactive Pac-Man Opponents.
CIG 2005 |
3 | EE | Georgios N. Yannakakis,
John Hallam,
John Levine:
Evolutionary computation variants for cooperative spatial coordination.
Congress on Evolutionary Computation 2005: 2715-2722 |
2 | EE | Georgios N. Yannakakis,
Manolis Maragoudakis:
Player Modeling Impact on Player's Entertainment in Computer Games.
User Modeling 2005: 74-78 |
1 | EE | Georgios N. Yannakakis:
Review of "Synthetic Creatures with Learning and Reactive Behaviors by Alex J. Champandard", New Riders Publishing, 2004, 768 pp.
Computers in Entertainment 3(1): 8 (2005) |