| 2007 |
| 12 | EE | Wingo Sai-Keung Wong,
George Baciu:
Robust continuous collision detection for interactive deformable surfaces.
Journal of Visualization and Computer Animation 18(3): 179-192 (2007) |
| 2005 |
| 11 | EE | Wingo Sai-Keung Wong,
George Baciu:
Dynamic Interaction between Deformable Surfaces and Nonsmooth Objects.
IEEE Trans. Vis. Comput. Graph. 11(3): 329-340 (2005) |
| 10 | EE | Wingo Sai-Keung Wong,
George Baciu:
GPU-based intrinsic collision detection for deformable surfaces.
Journal of Visualization and Computer Animation 16(3-4): 153-161 (2005) |
| 2004 |
| 9 | EE | Wingo Sai-Keung Wong,
George Baciu,
Jinlian Hu:
Multi-layered deformable surfaces for virtual clothing.
VRST 2004: 24-31 |
| 8 | EE | George Baciu,
Wingo Sai-Keung Wong:
Image-Based Collision Detection for Deformable Cloth Models.
IEEE Trans. Vis. Comput. Graph. 10(6): 649-663 (2004) |
| 7 | | Wingo Sai-Keung Wong,
George Baciu:
Hardware-Based Collision and Self-Collision for Rigid and Deformable Surfaces.
Presence 13(6): 681-691 (2004) |
| 2003 |
| 6 | EE | George Baciu,
Wingo Sai-Keung Wong:
Image-Based Techniques in a Hybrid Collision Detector.
IEEE Trans. Vis. Comput. Graph. 9(2): 254-271 (2003) |
| 2002 |
| 5 | EE | George Baciu,
Wingo Sai-Keung Wong:
Hardware-assisted self-collision for deformable surfaces.
VRST 2002: 129-136 |
| 1999 |
| 4 | | George Baciu,
Wingo Sai-Keung Wong,
Hanqiu Sun:
RECODE: an image-based collision detection algorithm.
Journal of Visualization and Computer Animation 10(4): 181-192 (1999) |
| 1998 |
| 3 | EE | George Baciu,
Wingo Sai-Keung Wong,
Hanqiu Sun:
RECODE: An Image-based Collision Detection Algorithm.
Pacific Conference on Computer Graphics and Applications 1998: 125-133 |
| 2 | EE | George Baciu,
Wingo Sai-Keung Wong,
Hanqiu Sun:
Hardware-assisted virtual collisions.
VRST 1998: 145-151 |
| 1997 |
| 1 | EE | George Baciu,
Wingo Sai-Keung Wong:
Rendering in object interference detection on conventional graphics workstations.
Pacific Conference on Computer Graphics and Applications 1997: 51-58 |