2007 | ||
---|---|---|
9 | EE | Joseph Distasio, Thomas P. Way: Inclusive computer science education using a ready-made computer game framework. ITiCSE 2007: 116-120 |
2006 | ||
8 | Thomas P. Way: Compilation for Future Nanocomputer Architectures. CDES 2006: 251-257 | |
7 | Bryan W. Wagner, Thomas P. Way: MolML: An Abstract Scripting Language for Assembly of Mechanical Nanocomputer Architectures. CDES 2006: 258-264 | |
6 | EE | Thomas P. Way: A Virtual Laboratory Model for Encouraging Undergraduate Research. SIGCSE 2006: 203-207 |
5 | EE | Timothy M. White, Thomas P. Way: jFAST: a java finite automata simulator. SIGCSE 2006: 384-388 |
4 | EE | Sebastian Niezgoda, Thomas P. Way: SNITCH: a software tool for detecting cut and paste plagiarism. SIGCSE 2006: 51-55 |
3 | EE | Thomas P. Way, Lori L. Pollock: Demand-driven Inlining in a Region-based Optimizer for ILP Architectures CoRR abs/cs/0604043: (2006) |
2 | EE | Joseph Distasio, Thomas P. Way: Exploring Computer Science Concepts with a Ready-made Computer Game Framework CoRR abs/cs/0609070: (2006) |
2005 | ||
1 | EE | Thomas P. Way: A company-based framework for a software engineering course. SIGCSE 2005: 132-136 |
1 | Joseph Distasio | [2] [9] |
2 | Sebastian Niezgoda | [4] |
3 | Lori L. Pollock | [3] |
4 | Bryan W. Wagner | [7] |
5 | Timothy M. White | [5] |