2007 |
21 | EE | Leah Reeves,
Dylan Schmorrow,
Kay M. Stanney:
Augmented Cognition and Cognitive State Assessment Technology - Near-Term, Mid-Term, and Long-Term Research Objectives.
HCI (16) 2007: 220-228 |
20 | EE | Denise M. Nicholson,
Cali M. Fidopiastis,
Larry D. Davis,
Dylan Schmorrow,
Kay M. Stanney:
An Adaptive Instructional Architecture for Training and Education.
HCI (16) 2007: 380-384 |
2005 |
19 | EE | Andrew J. Cowell,
Kay M. Stanney:
Manipulation of non-verbal interaction style and demographic embodiment to increase anthropomorphic computer character credibility.
Int. J. Hum.-Comput. Stud. 62(2): 281-306 (2005) |
18 | | David C. Gross,
Kay M. Stanney,
Joseph Cohn:
Evoking Affordances in Virtual Environments via Sensory-Stimuli Substitution.
Presence 14(4): 482-491 (2005) |
2004 |
17 | EE | Joseph M. Dalton,
Ali Ahmad,
Kay M. Stanney:
Command and control resource performance predictor(C2RP2).
ICMI 2004: 321-322 |
16 | EE | Leah Reeves,
Jennifer C. Lai,
James A. Larson,
Sharon L. Oviatt,
T. S. Balaji,
Stéphanie Buisine,
Penny Collings,
Philip R. Cohen,
Ben Kraal,
Jean-Claude Martin,
Michael F. McTear,
T. V. Raman,
Kay M. Stanney,
Hui Su,
Qian Ying Wang:
Guidelines for multimodal user interface design.
Commun. ACM 47(1): 57-59 (2004) |
15 | EE | Kelly S. Hale,
Kay M. Stanney:
Deriving Haptic Design Guidelines from Human Physiological, Psychophysical, and Neurological Foundations.
IEEE Computer Graphics and Applications 24(2): 33-39 (2004) |
14 | | Marshall B. Jones,
Robert S. Kennedy,
Kay M. Stanney:
Toward Systematic Control of Cybersickness.
Presence 13(5): 589-600 (2004) |
2003 |
13 | EE | Andrew J. Cowell,
Kay M. Stanney:
Embodiment and Interaction Guidelines for Designing Credible, Trustworthy Embodied Conversational Agents.
IVA 2003: 301-309 |
12 | EE | Kay M. Stanney,
Mansooreh Mollaghasemi,
Leah Reeves,
Robert Breaux,
David A. Graeber:
Usability engineering of virtual environments (VEs): identifying multiple criteria that drive effective VE system design.
Int. J. Hum.-Comput. Stud. 58(4): 447-481 (2003) |
2002 |
11 | EE | Stephen R. Ellis,
D. Harm,
Robert S. Kennedy,
Kay M. Stanney:
Psychophysical Effects of Immersive Virtual Reality (panel).
VR 2002: 145- |
10 | EE | Kay M. Stanney,
Mansooreh Mollaghasemi:
Workshop 1: Virtual Environment Usability Engineering.
VR 2002: 305 |
2000 |
9 | EE | Kay M. Stanney,
Gavriel Salvendy:
Editorial.
Int. J. Hum. Comput. Interaction 12(3-4): 279 (2000) |
8 | | Robert S. Kennedy,
Kay M. Stanney,
William P. Dunlap:
Duration and Exposure to Virtual Environments: Sickness Curves During and Across Sessions.
Presence 9(5): 463-472 (2000) |
1999 |
7 | | Jui Lin Chen,
Kay M. Stanney:
A Theoretical Model of Wayfinding in Virtual Environments: Proposed Strageties for Navigational Aiding.
Presence 8(6): 671-685 (1999) |
1998 |
6 | | Kay M. Stanney,
Ronald R. Mourant,
Robert S. Kennedy:
Human Factors Issues in Virtual Environments: A Review of the Literature.
Presence 7(4): 327-351 (1998) |
5 | | Kay M. Stanney,
Phillip Hash:
Locus of User-Initiated Control in Virtual Environments: Influences on Cybersickness.
Presence 7(5): 447-459 (1998) |
1997 |
4 | | Robert S. Kennedy,
Kay M. Stanney:
Aftereffects of Virtual Environment Exposure: Psychometric Issues.
HCI (2) 1997: 897-900 |
3 | | Kay M. Stanney,
Robert S. Kennedy:
The Psychometrics of Cybersickness.
Commun. ACM 40(8): 66-68 (1997) |
1996 |
2 | EE | Peter J. McAlindon,
Kay M. Stanney:
The Keybowl: An Ergonomically Designed Document Processing Device.
International ACM Conference on Assistive Technologies 1996: 86-93 |
1993 |
1 | | Kay M. Stanney,
Gavriel Salvendy:
The Influence of Information Processing Strategies on Human-Computer Performance.
HCI (1) 1993: 463-468 |