2002 |
9 | EE | Alvy Ray Smith:
The reality of simulated actors.
Commun. ACM 45(7): 36-39 (2002) |
2001 |
8 | EE | Alvy Ray Smith:
Digital Paint Systems: An Anecdotal and Historical Overview.
IEEE Annals of the History of Computing 23(2): 4-30 (2001) |
1998 |
7 | | Alvy Ray Smith:
The alpha gamma delta's of Digital Media Convergence.
Graphics Interface 1998: 51-56 |
1996 |
6 | | Alvy Ray Smith:
Keynote Address: Bringing Visualization to the User (Abstract).
IEEE Visualization 1996: 15 |
5 | EE | Alvy Ray Smith,
James F. Blinn:
Blue Screen Matting.
SIGGRAPH 1996: 259-268 |
1994 |
4 | EE | Jane Flint DeKoven,
Tim Binkley,
Glenn Entis,
Delle Maxwell,
Alvy Ray Smith:
Computer technology and the artistic process: how the computer industry changes the form and function of art.
SIGGRAPH 1994: 494-495 |
1988 |
3 | EE | Roy Hall,
Mike Kaplan,
Al Lopez,
Alvy Ray Smith:
Software directions for scientific visualization (panel session).
SIGGRAPH 1988: 350 |
1987 |
2 | EE | Alvy Ray Smith:
Planar 2-pass texture mapping and warping.
SIGGRAPH 1987: 263-272 |
1971 |
1 | EE | Alvy Ray Smith:
Simple Computation-Universal Cellular Spaces.
J. ACM 18(2): 339-353 (1971) |