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| 2002 | ||
|---|---|---|
| 9 | EE | Alvy Ray Smith: The reality of simulated actors. Commun. ACM 45(7): 36-39 (2002) |
| 2001 | ||
| 8 | EE | Alvy Ray Smith: Digital Paint Systems: An Anecdotal and Historical Overview. IEEE Annals of the History of Computing 23(2): 4-30 (2001) |
| 1998 | ||
| 7 | Alvy Ray Smith: The alpha gamma delta's of Digital Media Convergence. Graphics Interface 1998: 51-56 | |
| 1996 | ||
| 6 | Alvy Ray Smith: Keynote Address: Bringing Visualization to the User (Abstract). IEEE Visualization 1996: 15 | |
| 5 | EE | Alvy Ray Smith, James F. Blinn: Blue Screen Matting. SIGGRAPH 1996: 259-268 |
| 1994 | ||
| 4 | EE | Jane Flint DeKoven, Tim Binkley, Glenn Entis, Delle Maxwell, Alvy Ray Smith: Computer technology and the artistic process: how the computer industry changes the form and function of art. SIGGRAPH 1994: 494-495 |
| 1988 | ||
| 3 | EE | Roy Hall, Mike Kaplan, Al Lopez, Alvy Ray Smith: Software directions for scientific visualization (panel session). SIGGRAPH 1988: 350 |
| 1987 | ||
| 2 | EE | Alvy Ray Smith: Planar 2-pass texture mapping and warping. SIGGRAPH 1987: 263-272 |
| 1971 | ||
| 1 | EE | Alvy Ray Smith: Simple Computation-Universal Cellular Spaces. J. ACM 18(2): 339-353 (1971) |
| 1 | Tim Binkley | [4] |
| 2 | James F. Blinn | [5] |
| 3 | Jane Flint DeKoven | [4] |
| 4 | Glenn Entis | [4] |
| 5 | Roy Hall | [3] |
| 6 | Mike Kaplan | [3] |
| 7 | Al Lopez | [3] |
| 8 | Delle Maxwell | [4] |