2007 |
34 | EE | James F. Blinn:
How to Solve a Cubic Equation, Part 4: The 111 Case.
IEEE Computer Graphics and Applications 27(1): 100-103 (2007) |
33 | EE | James F. Blinn:
How to Solve a Cubic Equation, Part 5: Back to Numerics.
IEEE Computer Graphics and Applications 27(3): 78-89 (2007) |
2006 |
32 | EE | James F. Blinn:
How to Solve a Quadratic Equation, Part 2.
IEEE Computer Graphics and Applications 26(2): 82-87 (2006) |
31 | EE | James F. Blinn:
How to Solve a Cubic Equation, Part 1: The Shape of the Discriminant.
IEEE Computer Graphics and Applications 26(3): 84-93 (2006) |
30 | EE | James F. Blinn:
How to Solve a Cubic Equation, Part 2: The 11 Case.
IEEE Computer Graphics and Applications 26(4): 90-100 (2006) |
29 | EE | James F. Blinn:
How to Solve a Cubic Equation, Part 3: General Depression and a New Covariant.
IEEE Computer Graphics and Applications 26(6): 92-102 (2006) |
2005 |
28 | EE | Charles T. Loop,
James F. Blinn:
Resolution independent curve rendering using programmable graphics hardware.
ACM Trans. Graph. 24(3): 1000-1009 (2005) |
27 | EE | James F. Blinn:
User Interface Stories from the Real World.
IEEE Computer Graphics and Applications 25(1): 92-93 (2005) |
26 | EE | James F. Blinn:
Vectors and Geometry and Objects, Oh My!
IEEE Computer Graphics and Applications 25(3): 84-93 (2005) |
25 | EE | James F. Blinn:
What Is a Pixel?
IEEE Computer Graphics and Applications 25(5): 82-87 (2005) |
24 | EE | James F. Blinn:
How to solve a Quadratic Equation.
IEEE Computer Graphics and Applications 25(6): 76-79 (2005) |
2004 |
23 | | James F. Blinn:
Lines In Space - Part 6: Our Friend the Hyperbolic Paraboloid.
IEEE Computer Graphics and Applications 24(3): 92-100 (2004) |
22 | | James F. Blinn:
Lines in Space, Part 7: The Algebra of Tinkertoys.
IEEE Computer Graphics and Applications 24(4): 96-102 (2004) |
21 | | James F. Blinn:
Lines in Space, Part 8: Line(s) through Four Lines.
IEEE Computer Graphics and Applications 24(5): 100-106 (2004) |
2003 |
20 | | James F. Blinn:
Lines in Space: Part 1 - The 4D Cross Product.
IEEE Computer Graphics and Applications 23(2): 84-91 (2003) |
19 | | James F. Blinn:
Lines in Space: Part 2 - The Line Formulation.
IEEE Computer Graphics and Applications 23(3): 72-79 (2003) |
18 | | James F. Blinn:
Lines in Space: Part 3 - The Two Matrices.
IEEE Computer Graphics and Applications 23(4): 96-101 (2003) |
17 | | James F. Blinn:
Lines in Space: Part 4 - Back to the Diagrams.
IEEE Computer Graphics and Applications 23(5): 84-93 (2003) |
16 | | James F. Blinn:
Lines in Space: Part 5 - A Tale of Two Lines.
IEEE Computer Graphics and Applications 23(6): 84-97 (2003) |
2002 |
15 | EE | James F. Blinn:
Quartic Discriminants and Tensor Invariants.
IEEE Computer Graphics and Applications 22(2): 86-91 (2002) |
14 | EE | James F. Blinn:
Visualize Whirled 2 x 2 Matrices.
IEEE Computer Graphics and Applications 22(4): 98-102 (2002) |
2001 |
13 | EE | James F. Blinn:
Polynomial Discriminants Part 2: Tensor Diagrams.
IEEE Computer Graphics and Applications 21(1): 86-92 (2001) |
12 | EE | James F. Blinn:
Tensor Contraction in C++.
IEEE Computer Graphics and Applications 21(2): 88-92 (2001) |
2000 |
11 | EE | James F. Blinn:
A Bright, Shiny Future.
IEEE Computer Graphics and Applications 20(1): 18-19 (2000) |
10 | EE | James F. Blinn:
Correction from Last Issue.
IEEE Computer Graphics and Applications 20(1): 69 (2000) |
9 | EE | James F. Blinn:
How Many Different Rational Parametric Cubic Curves Are There? Part 3: The Catalog.
IEEE Computer Graphics and Applications 20(2): 85-88 (2000) |
8 | EE | James F. Blinn:
Optimizing C++ Vector Expressions.
IEEE Computer Graphics and Applications 20(4): 97-103 (2000) |
7 | EE | James F. Blinn:
Polynomial Discriminants-Part 1: Matrix Magic.
IEEE Computer Graphics and Applications 20(6): 94-98 (2000) |
1996 |
6 | EE | Alvy Ray Smith,
James F. Blinn:
Blue Screen Matting.
SIGGRAPH 1996: 259-268 |
1990 |
5 | EE | Tomas Porter,
Pat Hanrahan,
James F. Blinn,
Nick England,
Rob Pike,
Flip Phillips:
Special section: SIGGRAPH bowl.
SIGGRAPH (Panels) 1990: 501-529 |
4 | EE | Donna J. Cox,
James F. Blinn,
Richard Ellison,
Helga M. Leonardt Hendriks:
Beyond scientific visualization: mapping information (panel session).
SIGGRAPH (Panels) 1990: 601-623 |
1982 |
3 | EE | James F. Blinn:
A Generalization of Algebraic Surface Drawing.
ACM Trans. Graph. 1(3): 235-256 (1982) |
1980 |
2 | | Jeffrey M. Lane,
Loren C. Carpenter,
Turner Whitted,
James F. Blinn:
Scan Line Methods for Displaying Parametrically Defined Surfaces.
Commun. ACM 23(1): 23-34 (1980) |
1976 |
1 | | James F. Blinn,
Martin E. Newell:
Texture and Reflection in Computer Generated Images.
Commun. ACM 19(10): 542-547 (1976) |