2008 |
7 | EE | Gene Cheung,
Antonio Ortega,
Takashi Sakamoto:
Coding structure optimization for interactive multiview streaming in virtual world observation.
MMSP 2008: 450-455 |
2007 |
6 | EE | Gene Cheung,
Takashi Sakamoto:
Construction and scheduling of extrapolated parity packets for dead reckoning in network gaming.
NETGAMES 2007: 61-66 |
2006 |
5 | EE | Gene Cheung,
Takashi Sakamoto,
Michael Sweeney:
Performance enhancing proxy for interactive 3G network gaming.
IWCMC 2006: 207-212 |
2004 |
4 | | Gene Cheung,
Takashi Sakamoto,
Wai-tian Tan:
Graphics-to-video encoding for 3g mobile game viewer multicast using depth values.
ICIP 2004: 2805-2808 |
1998 |
3 | | Takashi Sakamoto,
Toshikazu Kato:
Lateral Inhibition Model Taken Account of the Duality of Receptive Fields and Its Behavior for RGB Inputs.
ICONIP 1998: 831-834 |
2 | | Takashi Sakamoto,
Toshikazu Kato:
Image Enhancement and Improvement of Both Color and Brightness Contrast Based on Lateral Inhibition Method.
Multimedia Information Analysis and Retrieval 1998: 124-131 |
1983 |
1 | | Takeshi Shigematsu,
Takashi Sakamoto,
Yoshio Yamanaka:
A New Approach to DC Parameter Measurement in the Day of VLSI.
ITC 1983: 362-365 |