2004 |
8 | EE | Miguel Sainz,
Renato Pajarola:
Point-based rendering techniques.
Computers & Graphics 28(6): 869-879 (2004) |
7 | EE | Miguel Sainz,
Renato Pajarola,
Albert Mercade,
Antonio Susin:
A Simple Approach for Point-Based Object Capturing and Rendering.
IEEE Computer Graphics and Applications 24(4): 24-33 (2004) |
6 | EE | Renato Pajarola,
Miguel Sainz,
Patrick Guidotti:
Confetti: Object-Space Point Blending and Splatting.
IEEE Trans. Vis. Comput. Graph. 10(5): 598-608 (2004) |
5 | EE | Renato Pajarola,
Miguel Sainz,
Yu Meng:
Dmesh: Fast Depth-Image Meshing And Warping.
Int. J. Image Graphics 4(4): 653-681 (2004) |
2003 |
4 | | Miguel Sainz,
Antonio Susin,
Nader Bagherzadeh:
Camera calibration of long image sequences with the presence of occlusions.
ICIP (1) 2003: 317-320 |
3 | EE | Renato Pajarola,
Miguel Sainz,
Patrick Guidotti:
Object-space point blending and splatting.
SIGGRAPH 2003 |
2002 |
2 | EE | Miguel Sainz,
Nader Bagherzadeh,
Antonio Susin:
Recovering 3D Metric Structure and Motion from Multiple Uncalibrated Cameras.
ITCC 2002: 268-273 |
1996 |
1 | | Alberto Sanfeliu,
Miguel Sainz:
Automatic Recognition of Bidimensional Models Learned by Grammatical Inference in Outdoor Scenes.
SSPR 1996: 160-169 |