2008 |
10 | EE | Bernhard E. Riecke,
Daniel Feuereissen,
John J. Rieser:
Auditory self-motion illusions ("circular vection") can be facilitated by vibrations and the potential for actual motion.
APGV 2008: 147-154 |
2007 |
9 | EE | Bobby Bodenheimer,
Jingjing Meng,
Haojie Wu,
Gayathri Narasimham,
Björn Rump,
Timothy P. McNamara,
Thomas H. Carr,
John J. Rieser:
Distance estimation in virtual and real environments using bisection.
APGV 2007: 35-40 |
8 | EE | Betsy Williams,
Gayathri Narasimham,
Björn Rump,
Timothy P. McNamara,
Thomas H. Carr,
John J. Rieser,
Bobby Bodenheimer:
Exploring large virtual environments with an HMD when physical space is limited.
APGV 2007: 41-48 |
7 | EE | Betty J. Mohler,
William B. Thompson,
Sarah H. Creem-Regehr,
Peter Willemsen,
Herbert L. Pick Jr.,
John J. Rieser:
Calibration of locomotion resulting from visual motion in a treadmill-based virtual environment.
TAP 4(1): (2007) |
6 | EE | Betsy Williams,
Gayathri Narasimham,
Claire Westerman,
John J. Rieser,
Bobby Bodenheimer:
Functional similarities in spatial representations between real and virtual environments.
TAP 4(2): (2007) |
2006 |
5 | EE | Jingjing Meng,
John J. Rieser,
Bobby Bodenheimer:
Distance estimation in virtual environments using bisection.
APGV 2006: 146 |
4 | EE | Betsy Williams,
Gayathri Narasimham,
Björn Rump,
Timothy P. McNamara,
Thomas H. Carr,
John J. Rieser,
Bobby Bodenheimer:
Exploring large virtual environments with an HMD on foot.
APGV 2006: 148 |
3 | EE | Betsy Williams,
Gayathri Narasimham,
Timothy P. McNamara,
Thomas H. Carr,
John J. Rieser,
Bobby Bodenheimer:
Updating orientation in large virtual environments using scaled translational gain.
APGV 2006: 21-28 |
2004 |
2 | EE | Betty J. Mohler,
William B. Thompson,
Sarah H. Creem-Regehr,
Herbert L. Pick Jr.,
William Warren,
John J. Rieser,
Peter Willemsen:
Visual motion influences locomotion in a treadmill virtual environment.
APGV 2004: 19-22 |
2000 |
1 | EE | Helen H. Hu,
Amy Gooch,
William B. Thompson,
Brian E. Smits,
John J. Rieser,
Peter Shirley:
Visual cues for imminent object contact in realistic virtual environment.
IEEE Visualization 2000: 179-185 |