dblp.uni-trier.dewww.uni-trier.de

Bernhard E. Riecke

List of publications from the DBLP Bibliography Server - FAQ
Coauthor Index - Ask others: ACM DL/Guide - CiteSeer - CSB - Google - MSN - Yahoo

2009
16EEBernhard E. Riecke, Aleksander Väljamäe, Jörg Schulte-Pelkum: Moving sounds enhance the visually-induced self-motion illusion (circular vection) in virtual reality. TAP 6(2): (2009)
2008
15EEBernhard E. Riecke, Daniel Feuereissen, John J. Rieser: Auditory self-motion illusions ("circular vection") can be facilitated by vibrations and the potential for actual motion. APGV 2008: 147-154
14EEPeng Peng, Bernhard E. Riecke, Betsy Williams, Timothy P. McNamara, Bobby Bodenheimer: Navigation modes in virtual environments: walking vs. joystick. APGV 2008: 192
13EEBernhard E. Riecke: Consistent Left-Right Reversals for Visual Path Integration in Virtual Reality: More than a Failure to Update One's Heading? Presence 17(2): 143-175 (2008)
2007
12EEBernhard E. Riecke: Consistent left-right errors for visual path integration in virtual reality: more than a failure to update one's heading? APGV 2007: 139
11EEWataru Teramoto, Bernhard E. Riecke: Physical self-motion facilitates object recognition, but does not enable view-independence. APGV 2007: 142
10EEBernhard E. Riecke, Jan Malte Wiener: Can People Not Tell Left from Right in VR? Point-to-origin Studies Revealed Qualitative Errors in Visual Path Integration. VR 2007: 3-10
9EEAhmet Oguz Akyüz, Roland W. Fleming, Bernhard E. Riecke, Erik Reinhard, Heinrich H. Bülthoff: Do HDR displays support LDR content?: a psychophysical evaluation. ACM Trans. Graph. 26(3): 38 (2007)
2006
8EEBernhard E. Riecke, Jan Malte Wiener: Point-to-origin experiments in VR revealed novel qualitative errors in visual path integration. APGV 2006: 156
7EEBernhard E. Riecke: Simple user-generated motion cueing can enhance self-motion perception (Vection) in virtual reality. VRST 2006: 104-107
6EEBernhard E. Riecke, Jörg Schulte-Pelkum, Marios N. Avraamides, Markus Von Der Heyde, Heinrich H. Bülthoff: Cognitive factors can influence self-motion perception (vection) in virtual reality. TAP 3(3): 194-216 (2006)
2005
5EEBetty J. Mohler, William B. Thompson, Bernhard E. Riecke, Heinrich H. Bülthoff: Measuring vection in a large screen virtual environment. APGV 2005: 103-109
4EEBernhard E. Riecke, Jörg Schulte-Pelkum, Marios N. Avraamides, Markus Von Der Heyde, Heinrich H. Bülthoff: Scene consistency and spatial presence increase the sensation of self-motion in virtual reality. APGV 2005: 111-118
3EEBernhard E. Riecke, Markus Von Der Heyde, Heinrich H. Bülthoff: Visual cues can be sufficient for triggering automatic, reflexlike spatial updating. TAP 2(3): 183-215 (2005)
2004
2EEBernhard E. Riecke, Heinrich H. Bülthoff: Spatial updating in real and virtual environments: contribution and interaction of visual and vestibular cues. APGV 2004: 9-17
2002
1 Bernhard E. Riecke, Henricus A. H. C. van Veen, Heinrich H. Bülthoff: Visual Homing Is Possible Without Landmarks: A Path Integration Study in Virtual Reality. Presence 11(5): 443-473 (2002)

Coauthor Index

1Ahmet Oguz Akyüz [9]
2Marios N. Avraamides [4] [6]
3Bobby Bodenheimer (Robert E. Bodenheimer) [14]
4Heinrich H. Bülthoff [1] [2] [3] [4] [5] [6] [9]
5Daniel Feuereissen [15]
6Roland W. Fleming [9]
7Markus Von Der Heyde [3] [4] [6]
8Timothy P. McNamara [14]
9Betty J. Mohler [5]
10Peng Peng [14]
11Erik Reinhard [9]
12John J. Rieser [15]
13Jörg Schulte-Pelkum [4] [6] [16]
14Wataru Teramoto [11]
15William B. Thompson [5]
16Aleksander Väljamäe [16]
17Henricus A. H. C. van Veen [1]
18Jan Malte Wiener [8] [10]
19Betsy Williams [14]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)