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| 2008 | ||
|---|---|---|
| 6 | EE | Koichi Onoue, Yoshihiro Oyama, Akinori Yonezawa: Control of system calls from outside of virtual machines. SAC 2008: 2116-1221 |
| 2005 | ||
| 5 | EE | Yoshihiro Oyama, Koichi Onoue, Akinori Yonezawa: Speculative Security Checks in Sandboxing Systems. IPDPS 2005 |
| 4 | EE | Koichi Onoue, Tomoyuki Nishita: An Interactive Deformation System for Granular Material. Comput. Graph. Forum 24(1): 51-60 (2005) |
| 2004 | ||
| 3 | EE | Koichi Onoue, Nelson Max, Tomoyuki Nishita: Real-Time Rendering of Bumpmap Shadows Taking Account of Surface Curvature. CW 2004: 312-318 |
| 2003 | ||
| 2 | EE | Koichi Onoue, Tomoyuki Nishita: Virtual Sandbox. Pacific Conference on Computer Graphics and Applications 2003: 252- |
| 2000 | ||
| 1 | EE | Koichi Onoue, Tomoyuki Nishita: A Method for Modeling and Rendering Dunes with Wind-Ripples. Pacific Conference on Computer Graphics and Applications 2000: 427-428 |
| 1 | Nelson Max | [3] |
| 2 | Tomoyuki Nishita | [1] [2] [3] [4] |
| 3 | Yoshihiro Oyama | [5] [6] |
| 4 | Akinori Yonezawa | [5] [6] |