2007 |
11 | EE | Koji Iwamura,
Atsushi Nakano,
Yoshitaka Tanimizu,
Nobuhiro Sugimura:
A Study on Real-Time Scheduling for Holonic Manufacturing Systems - Simulation for Estimation of Future Status by Individual Holons.
HoloMAS 2007: 205-214 |
10 | EE | Atsushi Nakano,
Junichi Hoshino:
Composite conversation gesture synthesis using layered planning.
Systems and Computers in Japan 38(10): 58-68 (2007) |
2006 |
9 | EE | Atsushi Nakano,
Kenta Shioiri,
Junichi Hoshino:
Synthesizing pose, unconscious movement, and gesture for mental behavior expression of interactive characters.
Advances in Computer Entertainment Technology 2006: 58 |
8 | EE | Atsushi Nakano,
Junichi Hoshino:
Motion creation for online game characters.
Advances in Computer Entertainment Technology 2006: 98 |
7 | EE | Atsushi Nakano,
Akihito Tanaka,
Junichi Hoshino:
Imitating the Behavior of Human Players in Action Games.
ICEC 2006: 332-335 |
2005 |
6 | EE | Atsushi Nakano,
Junichi Hoshino:
Video Motion Capture for Virtual Characters.
MDAI 2005: 431-441 |
2004 |
5 | EE | Junichi Hoshino,
Hiroshi Mori,
Atsushi Nakano,
Jun Takazawa:
Embodied 3D story space.
Advances in Computer Entertainment Technology 2004: 307-312 |
4 | EE | Atsushi Nakano,
Rai Chan,
Junichi Hoshino:
Panorama-based immersive story environment.
Advances in Computer Entertainment Technology 2004: 354 |
2002 |
3 | | Atsushi Nakano,
Junichi Hoshino:
Human body tracking for digital actors.
IWEC 2002: 165-172 |
2001 |
2 | EE | Kazuhiro Kiwata,
Atsushi Nakano,
Shunsuke Yura,
Tomotaka Uchihashi,
Atsushi Kanai:
Scenario-Based Service Composition Method in the Open Service Environment.
ISADS 2001: 135- |
1 | EE | Shunsuke Yura,
Kazuhiro Kiwata,
Atsushi Nakano,
Tomotaka Uchihashi,
Atsushi Kanai:
Service Matching and Collaboration for Electronic Commerce.
ISADS 2001: 169-175 |