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Kathryn Elizabeth Merrick

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2008
8EEKathryn Elizabeth Merrick: Designing Toys That Come Alive: Curious Robots for Creative Play. ICEC 2008: 149-154
7EEKathryn Elizabeth Merrick: Modelling Behaviour Cycles for Life-Long Learning in Motivated Agents. SEAL 2008: 1-10
2007
6EEKathryn Elizabeth Merrick, Mary Lou Maher: Motivated reinforcement learning for adaptive characters in open-ended simulation games. Advances in Computer Entertainment Technology 2007: 127-134
5EEMary Lou Maher, Michael Rosenman, Kathryn Elizabeth Merrick: Agents for multidisciplinary design in virtual worlds. AI EDAM 21(3): 267-277 (2007)
4EEKathryn Elizabeth Merrick: Modeling motivation for adaptive nonplayer characters in dynamic computer game worlds. Computers in Entertainment 5(4): (2007)
2006
3EEKathryn Elizabeth Merrick, Mary Lou Maher: Motivated reinforcement learning for non-player characters in persistent computer game worlds. Advances in Computer Entertainment Technology 2006: 3
2EEMary Lou Maher, Kathryn Elizabeth Merrick, Owen Macindoe: Intrinsically Motivated Intelligent Sensed Environments. EG-ICE 2006: 455-475
2005
1EEMary Lou Maher, Kathryn Elizabeth Merrick: Agent Models for Dynamic 3D Virtual Worlds. CW 2005: 27-34

Coauthor Index

1Owen Macindoe [2]
2Mary Lou Maher [1] [2] [3] [5] [6]
3Michael Rosenman [5]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)