2009 |
11 | EE | Basil Weber,
Pascal Müller,
Peter Wonka,
Markus Gross:
Interactive Geometric Simulation of 4D Cities.
Comput. Graph. Forum 28(2): 481-492 (2009) |
2008 |
10 | EE | Bernard Frischer,
Dean Abernathy,
Gabriele Guidi,
Joel Myers,
Cassie Thibodeau,
Antonio Salvemini,
Pascal Müller,
Peter Hofstee,
Barry Minor:
Rome Reborn.
SIGGRAPH New Tech Demos 2008: 34 |
9 | EE | Guoning Chen,
Gregory Esch,
Peter Wonka,
Pascal Müller,
Eugene Zhang:
Interactive procedural street modeling.
ACM Trans. Graph. 27(3): (2008) |
8 | EE | Benjamin Watson,
Pascal Müller,
Oleg Veryovka,
Andy Fuller,
Peter Wonka,
Chris Sexton:
Procedural Urban Modeling in Practice.
IEEE Computer Graphics and Applications 28(3): 18-26 (2008) |
2007 |
7 | EE | Pascal Müller,
Gang Zeng,
Peter Wonka,
Luc J. Van Gool:
Image-based procedural modeling of facades.
ACM Trans. Graph. 26(3): 85 (2007) |
2006 |
6 | | Pascal Müller,
Simon Schubiger-Banz,
Stefan Müller Arisona,
Matthias Specht:
Interactive media and design editing for live visuals applications.
GRAPP 2006: 232-242 |
5 | EE | Pascal Müller,
Peter Wonka,
Simon Haegler,
Andreas Ulmer,
Luc J. Van Gool:
Procedural modeling of buildings.
ACM Trans. Graph. 25(3): 614-623 (2006) |
2002 |
4 | EE | Gregor A. Kalberer,
Pascal Müller,
Luc J. Van Gool:
Biological Motion of Speech.
Biologically Motivated Computer Vision 2002: 199-206 |
3 | | Gregor A. Kalberer,
Pascal Müller,
Luc J. Van Gool:
Generating Visemes for Realistic Animation.
VMV 2002: 233-240 |
2 | | Gregor A. Kalberer,
Pascal Müller,
Luc J. Van Gool:
Speech Animation Using Viseme Space.
VMV 2002: 463-470 |
2001 |
1 | EE | Yoav I. H. Parish,
Pascal Müller:
Procedural modeling of cities.
SIGGRAPH 2001: 301-308 |