2007 | ||
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3 | EE | Kentarou Kurashige: A simple rule how to make a reward for learning with human interaction. CIRA 2007: 202-205 |
2003 | ||
2 | EE | Kentarou Kurashige, Toshio Fukuda, Haruo Hoshino: Reusing Primitive and Acquired Motion Knowledge for Gait Generation of a Six-legged Robot Using Genetic Programming. Journal of Intelligent and Robotic Systems 38(1): 121-134 (2003) |
1999 | ||
1 | Kentarou Kurashige, Toshio Fukuda, Haruo Hoshino: Motion Planning Based on Hierarchical Knowledge Using Genetic Programming. ICRA 1999: 2464- |
1 | Toshio Fukuda | [1] [2] |
2 | Haruo Hoshino | [1] [2] |