2003 |
4 | EE | Ken Tanaka,
Heihachi Ueki,
Atsushi Kunimatsu:
The cubic interpolated level set method for realistic fluid animation.
SIGGRAPH 2003 |
3 | EE | Tsunemi Takahashi,
Hiroko Fujii,
Atsushi Kunimatsu,
Kazuhiro Hiwada,
Takahiro Saito,
Ken Tanaka,
Heihachi Ueki:
Realistic Animation of Fluid with Splash and Foam.
Comput. Graph. Forum 22(3): 391-400 (2003) |
2000 |
2 | EE | Takayuki Kamei,
Hideaki Takeda,
Yukio Ootaguro,
Takayoshi Shimazawa,
Kazuhiko Tachibana,
Shin'ichi Kawakami,
Seiji Norimatsu,
Fujio Ishihara,
Toshinori Sato,
Hiroaki Murakami,
Nobuhiro Ide,
Yukio Endo,
Akira Aono,
Atsushi Kunimatsu:
300MHz design methodology of VU for emotion synthesis.
ASP-DAC 2000: 635-640 |
1 | EE | Atsushi Kunimatsu,
Nobuhiro Ide,
Toshinori Sato,
Yukio Endo,
Hiroaki Murakami,
Takayuki Kamei,
Masashi Hirano,
Fujio Ishihara,
Haruyuki Tago,
Masaaki Oka,
Akio Ohba,
Teiji Yutaka,
Toyoshi Okada,
Masakazu Suzuoki:
Vector Unit Architecture for Emotion Synthesis.
IEEE Micro 20(2): 40-47 (2000) |