2006 | ||
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4 | EE | Lisbeth Klastrup: Death matters: understanding gameworld experiences. Advances in Computer Entertainment Technology 2006: 29 |
2004 | ||
3 | EE | Lisbeth Klastrup, Susana Pajares Tosca: Transmedial Worlds - Rethinking Cyberworld Design. CW 2004: 409-416 |
2003 | ||
2 | EE | Lisbeth Klastrup: "You can't help shouting and yelling": fun and social interaction in Super Monkey Ball. DIGRA Conf. 2003 |
2002 | ||
1 | EE | Lisbeth Klastrup: Interaction Forms, Agents and Tellable Events in EverQuest. CGDC Conf. 2002 |
1 | Susana Pajares Tosca | [3] |