| 2008 |
| 10 | EE | Theodore Kim:
Hardware-aware analysis and optimization of stable fluids.
SI3D 2008: 99-106 |
| 9 | EE | Theodore Kim,
Nils Thürey,
Doug James,
Markus H. Gross:
Wavelet turbulence for fluid simulation.
ACM Trans. Graph. 27(3): (2008) |
| 8 | EE | Steven S. An,
Theodore Kim,
Doug L. James:
Optimizing cubature for efficient integration of subspace deformations.
ACM Trans. Graph. 27(5): 165 (2008) |
| 2007 |
| 7 | EE | Theodore Kim,
Mark Carlson:
A simple boiling module.
Symposium on Computer Animation 2007: 27-34 |
| 6 | EE | Theodore Kim,
Jason Sewall,
Avneesh Sud,
Ming C. Lin:
Fast Simulation of Laplacian Growth.
IEEE Computer Graphics and Applications 27(2): 68-76 (2007) |
| 5 | EE | Theodore Kim,
Ming C. Lin:
Fast Animation of Lightning Using an Adaptive Mesh.
IEEE Trans. Vis. Comput. Graph. 13(2): 390-402 (2007) |
| 4 | EE | Vivek Kwatra,
David Adalsteinsson,
Theodore Kim,
Nipun Kwatra,
Mark Carlson,
Ming C. Lin:
Texturing Fluids.
IEEE Trans. Vis. Comput. Graph. 13(5): 939-952 (2007) |
| 3 | EE | Theodore Kim,
Ming C. Lin:
Stable advection-reaction-diffusion with arbitrary anisotropy.
Journal of Visualization and Computer Animation 18(4-5): 329-338 (2007) |
| 2006 |
| 2 | EE | Theodore Kim,
David Adalsteinsson,
Ming C. Lin:
Modeling ice dynamics as a thin-film Stefan problem.
Symposium on Computer Animation 2006: 167-176 |
| 2004 |
| 1 | EE | Theodore Kim,
Ming C. Lin:
Physically Based Animation and Rendering of Lightning.
Pacific Conference on Computer Graphics and Applications 2004: 267-275 |