2008 |
11 | EE | Bo Li,
Henry Johan:
A Comparison Study on Two Multi-scale Shape Matching Schemes.
ISVC (2) 2008: 440-449 |
10 | EE | Naoto Okaichi,
Henry Johan,
Takashi Imagire,
Tomoyuki Nishita:
A virtual painting knife.
The Visual Computer 24(7-9): 753-763 (2008) |
2007 |
9 | EE | Takashi Imagire,
Henry Johan,
Naoki Tamura,
Tomoyuki Nishita:
Anti-aliased and real-time rendering of scenes with light scattering effects.
The Visual Computer 23(9-11): 935-944 (2007) |
2006 |
8 | EE | Henry Johan,
Tomoyuki Nishita:
Clustering Environment Lights for an Efficient All-Frequency Relighting.
IEICE Transactions 89-D(9): 2562-2571 (2006) |
7 | EE | Naoki Tamura,
Henry Johan,
Bing-Yu Chen,
Tomoyuki Nishita:
A practical and fast rendering algorithm for dynamic scenes using adaptive shadow fields.
The Visual Computer 22(9-11): 702-712 (2006) |
2005 |
6 | EE | Naoki Tamura,
Henry Johan,
Tomoyuki Nishita:
Deferred shadowing for real-time rendering of dynamic scenes under environment illumination.
Journal of Visualization and Computer Animation 16(3-4): 475-486 (2005) |
2004 |
5 | EE | Henry Johan,
Tomoyuki Nishita:
A Progressive Refinement Approach for Image Magnification.
Pacific Conference on Computer Graphics and Applications 2004: 351-360 |
2003 |
4 | EE | Ryota Hashimoto,
Henry Johan,
Tomoyuki Nishita:
Creating Various Styles of Animations Using Example-Based Filtering.
Computer Graphics International 2003: 312-317 |
3 | EE | Henry Johan,
Tomoyuki Nishita:
Blending Multiple Polygonal Shapes.
Pacific Conference on Computer Graphics and Applications 2003: 434-439 |
2000 |
2 | EE | Henry Johan,
Yuichi Koiso,
Tomoyuki Nishita:
Morphing Using Curves and Shape Interpolation Techniques.
Pacific Conference on Computer Graphics and Applications 2000: 348-358 |
1999 |
1 | EE | Tomoyuki Nishita,
Henry Johan:
A Scan Line Algorithm for Rendering Curved Tubular Objects.
Pacific Conference on Computer Graphics and Applications 1999: 92- |