| 2005 |
| 6 | EE | Lyn Henderson:
Video games: A significant cognitive artifact of contemporary youth culture.
DIGRA Conf. 2005 |
| 5 | | Trang Thi Thuy Nguyen,
Lyn Henderson:
Students' Metacognition, Strategy, and Affective Anxiety While Executing a Spreadsheet Activity.
ICCE 2005: 832-835 |
| 2004 |
| 4 | | Frank York,
Lyn Henderson:
Rural and Remote Students, the Arts and Local History: Creative Encounters through Web-Based Learning and Ementoring.
ICWI 2004: 3-12 |
| 2002 |
| 3 | | Lyn Henderson,
Ian Putt,
Geoff Coombs:
Mental models of teaching and learning with the www.
ASCILITE 2002: 271-277 |
| 2001 |
| 2 | EE | Lyn Henderson:
Internet Technology for Schools.
Educational Technology & Society 4(3): (2001) |
| 1997 |
| 1 | | Martyn Wild,
Lyn Henderson,
Janice M. Burn,
Ron Oliver,
Sue Stoney:
Cultural Implications in the World Wide Web: A Case for Research.
WebNet 1997 |