2007 |
11 | EE | Luís Paulo Santos,
Bruno Raffin,
Alan Heirich:
Parallel graphics and visualization.
Parallel Computing 33(6): 359-360 (2007) |
2005 |
10 | EE | Alan Heirich:
Optimal automatic multi-pass shader partitioning by dynamic programming.
Graphics Hardware 2005: 91-98 |
2002 |
9 | EE | Michael Isard,
Mark Shand,
Alan Heirich:
Distributed rendering of interactive soft shadows.
EGPGV 2002: 71-76 |
2001 |
8 | | David E. Breen,
Alan Heirich,
Anton H. J. Koning:
Proceedings of the IEEE 2001 Symposium on Parallel and Large-Data Visualization and Graphics, PVG 2001, San Diego, California, USA, October 22-23, 2001
IEEE 2001 |
7 | EE | Santiago V. Lombeyda,
Laurent Moll,
Mark Shand,
David E. Breen,
Alan Heirich:
Scalable interactive volume rendering using off-the-shelf components.
IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2001: 115-121 |
2000 |
6 | EE | Maneesh Agrawala,
Ravi Ramamoorthi,
Alan Heirich,
Laurent Moll:
Efficient image-based methods for rendering soft shadows.
SIGGRAPH 2000: 375-384 |
1999 |
5 | EE | Laurent Moll,
Mark Shand,
Alan Heirich:
Sepia: Scalable 3D Compositing Using PCI Pamette.
FCCM 1999: 146- |
1998 |
4 | EE | Alan Heirich,
James Arvo:
A Competitive Analysis of Load Balancing Strategies for Parallel Ray Tracing.
The Journal of Supercomputing 12(1-2): 57-68 (1998) |
1997 |
3 | | Alan Heirich,
James Arvo:
Scalable Monte Carlo Image Synthesis.
Parallel Computing 23(7): 845-859 (1997) |
1995 |
2 | | Alan Heirich,
Stephen Taylor:
A Parabolic Load Balancing Method.
ICPP (3) 1995: 192-202 |
1987 |
1 | EE | Alan Heirich:
UIG: the User Interface Generator.
ACM Conference on Computer Science 1987: 67-73 |