2008 |
12 | EE | Erick Méndez,
Gerhard Schall,
Sven Havemann,
Sebastian Junghanns,
Dieter W. Fellner,
Dieter Schmalstieg:
Generating Semantic 3D Models of Underground Infrastructure.
IEEE Computer Graphics and Applications 28(3): 48-57 (2008) |
2007 |
11 | EE | Sven Havemann,
Dieter W. Fellner:
Seven Research Challenges of Generalized 3D Documents.
IEEE Computer Graphics and Applications 27(3): 70-76 (2007) |
2005 |
10 | EE | Rene Berndt,
Dieter W. Fellner,
Sven Havemann:
Generative 3D models: a key to more information within less bandwidth at higher quality.
Web3D 2005: 111-121 |
2004 |
9 | EE | Sven Havemann,
Dieter W. Fellner:
Generative Parametric Design of Gothic Window Tracery.
SMI 2004: 350-353 |
8 | EE | Sven Havemann,
Dieter W. Fellner:
Generative Parametric Design of Gothic Window Tracery.
VAST 2004: 193-201 |
7 | EE | A. M. Day,
David B. Arnold,
Sven Havemann,
Dieter W. Fellner:
Combining polygonal and subdivision surface approaches to modelling and rendering of urban environments.
Computers & Graphics 28(4): 497-507 (2004) |
2003 |
6 | EE | A. M. Day,
David B. Arnold,
Sven Havemann,
Dieter W. Fellner:
Combining Polygonal and Subdivision Surface approaches to Modelling of Urban Environments.
CW 2003: 189-197 |
2002 |
5 | EE | Sven Havemann:
Interactive rendering of Catmull/Clark surfaces with crease edges.
The Visual Computer 18(5-6): 286-298 (2002) |
2001 |
4 | EE | Sven Havemann,
Dieter W. Fellner:
A versatile 3D model representation for cultural reconstruction.
Virtual Reality, Archeology, and Cultural Heritage 2001: 205-212 |
2000 |
3 | | Kerstin Müller,
Sven Havemann:
Subdivision Surface Tesselation on the Fly using a versatile Mesh Data Structure.
Comput. Graph. Forum 19(3): (2000) |
1999 |
2 | | Sven Havemann:
Effizienter Austausch von 3D Dokumenten auf Basis von Generativer Modellierung.
GI Jahrestagung 1999: 164-172 |
1998 |
1 | EE | Dieter W. Fellner,
Sven Havemann,
Gordon Müller:
Modeling of and navigation in complex 3D documents.
Computers & Graphics 22(6): 647-653 (1998) |