2008 |
22 | EE | Lynne E. Hall,
Susan Jones,
Marc Hall:
Investigating User Engagement with Synthetic Characters.
ICALT 2008: 549-550 |
2007 |
21 | EE | Lynne E. Hall,
Sarah Woods,
Marc Hall,
Dieter Wolke:
Children's Emotional Interpretation of Synthetic Character Interactions.
ACII 2007: 642-653 |
2006 |
20 | EE | Malcolm Padmore,
Lynne E. Hall,
Bob Hogg,
Gareth Paley:
Reviewing the Potential of Virtual Learning Environments in Schools.
Edutainment 2006: 203-212 |
19 | EE | Lynne E. Hall,
Karen Padmore,
Mike Hodge,
Giles Oatley:
Designing a Virtual Learning Environment to Support the Study of Crime and Its Prevention for Teenagers.
Edutainment 2006: 213-222 |
18 | EE | Lynne E. Hall,
Marco Vala,
Marc Hall,
Marc Webster,
Sarah Woods,
Adrian Gordon,
Ruth Aylett:
FearNot's Appearance: Reflecting Children's Expectations and Perspectives.
IVA 2006: 407-419 |
17 | EE | Ruth Aylett,
Sandy Louchart,
João Dias,
Ana Paiva,
Marco Vala,
Sarah Woods,
Lynne E. Hall:
Unscripted Narrative for Affectively Driven Characters.
IEEE Computer Graphics and Applications 26(3): 42-52 (2006) |
2005 |
16 | EE | Lynne E. Hall,
Sarah Woods,
Ruth Aylett,
Lynne Newall,
Ana Paiva:
Achieving Empathic Engagement Through Affective Interaction with Synthetic Characters.
ACII 2005: 731-738 |
15 | EE | Ana Paiva,
João Dias,
Daniel Sobral,
Ruth Aylett,
Sarah Woods,
Lynne E. Hall,
Carsten Zoll:
Learning By Feeling: Evoking Empathy With Synthetic Characters.
Applied Artificial Intelligence 19(3-4): 235-266 (2005) |
2004 |
14 | EE | Ana Paiva,
João Dias,
Daniel Sobral,
Ruth Aylett,
Polly Sobreperez,
Sarah Woods,
Carsten Zoll,
Lynne E. Hall:
Caring for Agents and Agents that Care: Building Empathic Relations with Synthetic Agents.
AAMAS 2004: 194-201 |
13 | EE | Lynne E. Hall,
Adrian Gordon,
Russell James,
Lynne Newall:
A lightweight rule-based Al engine for mobile games.
Advances in Computer Entertainment Technology 2004: 284-289 |
12 | EE | Lynne E. Hall,
Sarah Woods,
Kerstin Dautenhahn,
Daniel Sobral,
Ana Paiva,
Dieter Wolke,
Lynne Newall:
Designing Empathic Agents: Adults Versus Kids.
Intelligent Tutoring Systems 2004: 604-613 |
11 | EE | Lynne E. Hall,
Adrian Gordon,
Lynne Newall,
Russell James:
A development environment for intelligent applications on mobile devices.
Expert Syst. Appl. 27(3): 481-492 (2004) |
2003 |
10 | EE | Sarah Woods,
Lynne E. Hall,
Daniel Sobral,
Kerstin Dautenhahn,
Dieter Wolke:
Animated Characters in Bullying Intervention.
IVA 2003: 310-314 |
2000 |
9 | | Adrian Gordon,
Lynne E. Hall:
Actively Supporting Collaboration in Virtual Learning Environments.
FLAIRS Conference 2000: 40-44 |
1999 |
8 | | Lynne E. Hall,
Adrian Gordon,
Paul Black,
Gary Baptist:
Adding Intelligence to Net-Based Learning.
FLAIRS Conference 1999: 177-180 |
1998 |
7 | | Adrian Gordon,
Lynne E. Hall:
A Collaborative Learning Environment for Data Modeling.
FLAIRS Conference 1998: 158-162 |
6 | EE | Lynne E. Hall,
Adrian Gordon:
An Intelligent Learning Environment for Data Modeling.
Intelligent Tutoring Systems 1998: 608 |
5 | EE | Lynne E. Hall,
Adrian Gordon:
A virtual learning environment for entity relationship modelling.
SIGCSE 1998: 345-349 |
1996 |
4 | EE | Lynne E. Hall:
HCI at Banc Sabadell.
CHI Conference Companion 1996: 135-136 |
1995 |
3 | | Lynne E. Hall,
Xavi Bescos:
Menu - What Menu?
Interacting with Computers 7(4): 383-394 (1995) |
1993 |
2 | | Nikolaos M. Avouris,
Marc H. Van Liedekerke,
Georgios P. Lekkas,
Lynne E. Hall:
User Interface Design for Cooperating Agents in Industrial Process Supervision and Control Applications.
International Journal of Man-Machine Studies 38(5): 873-890 (1993) |
1992 |
1 | | Lynne E. Hall,
Linda A. Macaulay,
Gregory M. P. O'Hare:
User Role in Problem Solving with Distributed Artificial Intelligence Systems.
MAAMAW 1992: 324-337 |