2007 |
8 | EE | Oliver Kramer,
Bartek Gloger,
Andreas Goebels:
An experimental analysis of evolution strategies and particle swarm optimisers using design of experiments.
GECCO 2007: 674-681 |
2006 |
7 | EE | Andreas Goebels:
Learning Useful Communication Structures for Groups of Agents.
BICC 2006: 125-135 |
6 | EE | Andreas Goebels:
Studies on Neighbourhood Graphs for Communication in Multi Agent Systems.
ICNC (2) 2006: 456-465 |
5 | EE | Andreas Goebels:
A Mapping Function to Use Cellular Automata for Solving MAS Problems.
ICNC (2) 2006: 53-62 |
2005 |
4 | EE | Andreas Goebels,
Alexander Weimer,
Steffen Priesterjahn:
Using cellular automata with evolutionary learned rules to solve the online partitioning problem.
Congress on Evolutionary Computation 2005: 837-843 |
3 | EE | Steffen Priesterjahn,
Oliver Kramer,
Alexander Weimer,
Andreas Goebels:
Evolution of Reactive Rules in Multi Player Computer Games Based on Imitation.
ICNC (2) 2005: 744-755 |
2 | | Andreas Goebels,
Hans Kleine Büning,
Steffen Priesterjahn,
Alexander Weimer:
Towards Online Partitioning of Agent Sets based on Local Information.
Parallel and Distributed Computing and Networks 2005: 674-679 |
1 | EE | Andreas Goebels,
Hans Kleine Büning,
Steffen Priesterjahn,
Alexander Weimer:
Multi Target Partitioning of Sets Based on Local Information.
WSTST 2005: 1309-1318 |