2008 |
9 | EE | Stéphane Gobron,
Hervé Bonafos,
Daniel Mestre:
GPU Accelerated Computation and Visualization of Hexagonal Cellular Automata.
ACRI 2008: 512-521 |
2007 |
8 | EE | Stéphane Gobron,
Daniel Mestre:
Information Visualization of Multi-dimensional Cellular Automata using GPU Programming.
IV 2007: 33-39 |
7 | EE | Stéphane Gobron,
François Devillard,
Bernard Heit:
Retina simulation using cellular automata and GPU programming.
Mach. Vis. Appl. 18(6): 331-342 (2007) |
2006 |
6 | EE | Stéphane Gobron,
Denis Finck,
Philippe Even,
Bertrand Kerautret:
Merging Cellular Automata for Simulating Surface Effects.
ACRI 2006: 94-103 |
5 | EE | Stéphane Gobron,
Denis Finck:
Generating Surface Textures based on Cellular Networks.
GMAI 2006: 113-120 |
2001 |
4 | EE | Stéphane Gobron,
Norishige Chiba:
Simulation of Peeling Using 3D-Surface Cellular Automata.
Pacific Conference on Computer Graphics and Applications 2001: 338-347 |
3 | EE | Stéphane Gobron,
Norishige Chiba:
Crack pattern simulation based on 3D surface cellular automata.
The Visual Computer 17(5): 287-309 (2001) |
2000 |
2 | EE | Stéphane Gobron,
Norishige Chiba:
Crack Pattern Simulation Based on 3D Surface Cellular Automaton.
Computer Graphics International 2000: 153-162 |
1999 |
1 | | Stéphane Gobron,
Norishige Chiba:
3D surface cellular automata and their applications.
Journal of Visualization and Computer Animation 10(3): 143-158 (1999) |