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Ray Giguette

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2006
6EERay Giguette: Building objects out of Plato: applying philosophy, symbolism, and analogy to software design. Commun. ACM 49(10): 66-71 (2006)
2003
5EERay Giguette: Pre-games: games designed to introduce CS1 and CS2 programming assignments. SIGCSE 2003: 288-292
2002
4EERay Giguette, Johnette Hassell: Designing a resourceful fault-tolerance system. Journal of Systems and Software 62(1): 47-57 (2002)
3EERay Giguette: The Crawfish and the Aztec treasure maze: adventures in data structures. SIGCSE Bulletin 34(4): 89-93 (2002)
2000
2EERay Giguette, Johnette Hassell: A relational database model of program execution and software components. ACM Southeast Regional Conference 2000: 146-155
1999
1EERay Giguette, Johnette Hassell: Toward a resourceful method of software fault tolerance. ACM Southeast Regional Conference 1999

Coauthor Index

1Johnette Hassell [1] [2] [4]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)