| 2008 |
| 12 | EE | Daniel Frost:
Ucigame, a java library for games.
SIGCSE 2008: 310-314 |
| 2007 |
| 11 | EE | Daniel Frost:
Fourth grade computer science.
SIGCSE 2007: 302-306 |
| 2002 |
| 10 | EE | Rina Dechter,
Daniel Frost:
Backjump-based backtracking for constraint satisfaction problems.
Artif. Intell. 136(2): 147-188 (2002) |
| 1999 |
| 9 | | Daniel Frost,
Rina Dechter:
Maintenance scheduling problems as benchmarks for constraint algorithms.
Ann. Math. Artif. Intell. 26(1-4): 149-170 (1999) |
| 1998 |
| 8 | EE | Daniel Frost,
Rina Dechter:
Optimizing with Constraints: A Case Study in Scheduling Maintenance of Electric Power Units.
CP 1998: 469 |
| 1997 |
| 7 | | Daniel Frost,
Irina Rish,
Lluís Vila:
Summarizing CSP Hardness with Continuous Probability Distributions.
AAAI/IAAI 1997: 327-333 |
| 6 | | Irina Rish,
Daniel Frost:
Statistical Analysis of Backtracking on Inconsistent CSPs.
CP 1997: 150-162 |
| 1996 |
| 5 | | Daniel Frost,
Rina Dechter:
Looking at Full Looking Ahead.
CP 1996: 539-540 |
| 1995 |
| 4 | | Daniel Frost,
Rina Dechter:
Look-Ahead Value Ordering for Constraint Satisfaction Problems.
IJCAI (1) 1995: 572-578 |
| 1994 |
| 3 | | Daniel Frost,
Rina Dechter:
Dead-End Driven Learning.
AAAI 1994: 294-300 |
| 2 | | Daniel Frost,
Rina Dechter:
In Search of the Best Constraint Satisfaction Search.
AAAI 1994: 301-306 |
| 1992 |
| 1 | | C. Gierl,
Daniel Frost:
Identification of Domain-Specific Terminology by Combining Mutual Information and Lexical Induction.
ECAI 1992: 564-566 |