2009 |
12 | EE | Daniel Sýkora,
John Dingliana,
Steven Collins:
LazyBrush: Flexible Painting Tool for Hand-drawn Cartoons.
Comput. Graph. Forum 28(2): 599-608 (2009) |
2008 |
11 | | Dieter W. Fellner,
Steven Collins:
Proceeding of the 13th International Conference on 3D Web Technology, Web3D 2008, Los Angeles, California, USA, August 9-10, 2008
ACM 2008 |
10 | EE | Ladislav Kavan,
Simon Dobbyn,
Steven Collins,
Jirí Zára,
Carol O'Sullivan:
Polypostors: 2D polygonal impostors for 3D crowds.
SI3D 2008: 149-155 |
9 | EE | Rachel McDonnell,
Michéal Larkin,
Simon Dobbyn,
Steven Collins,
Carol O'Sullivan:
Clone attack! Perception of crowd variety.
ACM Trans. Graph. 27(3): (2008) |
8 | EE | Ladislav Kavan,
Steven Collins,
Jirí Zára,
Carol O'Sullivan:
Geometric skinning with approximate dual quaternion blending.
ACM Trans. Graph. 27(4): (2008) |
2007 |
7 | EE | Ladislav Kavan,
Steven Collins,
Jirí Zára,
Carol O'Sullivan:
Skinning with dual quaternions.
SI3D 2007: 39-46 |
2006 |
6 | EE | Rachel McDonnell,
Simon Dobbyn,
Steven Collins,
Carol O'Sullivan:
Perceptual evaluation of LOD clothing for virtual humans.
Symposium on Computer Animation 2006: 117-126 |
2005 |
5 | EE | Steven Collins:
Kinematics, Dynamics, Biomechanics: Evolution of Autonomy in Game Animation.
Comput. Graph. Forum 24(3): (2005) |
2000 |
4 | EE | William Leeson,
Carol O'Sullivan,
Steven Collins:
EFFIGI: An Efficient Framework for Implementing Global Illumination.
WSCG 2000 |
1997 |
3 | | Steven Collins:
Reconstructing the Visual Field of Compound Eyes.
Rendering Techniques 1997: 81-92 |
1996 |
2 | EE | Karl O'Connell,
Tom Dinneen,
Steven Collins,
Brendan Tangney,
Neville Harris,
Vinny Cahill:
Techniques for handling scale and distribution in virtual worlds.
ACM SIGOPS European Workshop 1996: 17-24 |
1995 |
1 | | Steven Collins:
Reconstruction of Illumination from Area Luminaires.
Rendering Techniques 1995: 274-283 |