2002 | ||
---|---|---|
3 | EE | David Al-Dabass, Richard Cant, Nathan Chia: AI Architectures for Games: A Review of 3D Accelerator Technology. Int. J. Intell. Games & Simulation 1(1): 18-24 (2002) |
2001 | ||
2 | Nathan Chia, Richard Cant, David Al-Dabass: New Anti-Aliasing and Depth of Field Techniques for Games Graphics. GAME-ON 2001: 115- | |
1 | Nathan Chia, Richard Cant, David Al-Dabass: A Review of 3_D Accelerator Technology for Games. GAME-ON 2001: 5- |
1 | David Al-Dabass | [1] [2] [3] |
2 | Richard Cant | [1] [2] [3] |