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Angie Chandler

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2005
3EEAngie Chandler, Joe Finney: Rendezvous: supporting real-time collaborative mobile gaming in high latency environments. Advances in Computer Entertainment Technology 2005: 310-313
2EEAngie Chandler, Joe Finney: On the effects of loose causal consistency in mobile multiplayer games. NETGAMES 2005: 1-11
1EEAngie Chandler, Joe Finney: Rendezvous: An Alternative Approach to Conflict Resolution for Real Time Multi-User Applications. PDP 2005: 160-167

Coauthor Index

1Joe Finney [1] [2] [3]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)