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Liselott Brunnberg

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2006
6EEAnton Gustafsson, John Bichard, Liselott Brunnberg, Oskar Juhlin, Marco Combetto: Believable environments: generating interactive storytelling in vast location-based pervasive games. Advances in Computer Entertainment Technology 2006: 24
5EEJohn Bichard, Liselott Brunnberg, Marco Combetto, Anton Gustafsson, Oskar Juhlin: Backseat Playgrounds: Pervasive Storytelling in Vast Location Based Games. ICEC 2006: 117-122
4EELiselott Brunnberg, Oskar Juhlin: Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief Encounters. Pervasive 2006: 169-186
2004
3EELiselott Brunnberg: The Road Rager: making use of traffic encounters in a mobile multiplayer game. MUM 2004: 33-39
2003
2 Liselott Brunnberg, Oskar Juhlin: Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience. INTERACT 2003
2002
1EELiselott Brunnberg: Backseat gaming: expolaration of mobile properties for fun. CHI Extended Abstracts 2002: 854-855

Coauthor Index

1John Bichard [5] [6]
2Marco Combetto [5] [6]
3Anton Gustafsson [5] [6]
4Oskar Juhlin [2] [4] [5] [6]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)