2008 |
4 | EE | Anders Brodersen,
Ken Museth,
Serban D. Porumbescu,
Brian Budge:
Geometric Texturing Using Level Sets.
IEEE Trans. Vis. Comput. Graph. 14(2): 277-288 (2008) |
2007 |
3 | EE | Anders Brodersen,
Monika Büscher,
Michael Christensen,
Mette Agger Eriksen,
Kaj Grønbæk,
Jannie Friis Kristensen,
Gunnar Kramp,
Peter Gall Krogh,
Martin Ludvigsen,
Preben Holst Mogensen,
Michael Bang Nielsen,
Dan Shapiro,
Peter Ørbæk:
Spatial Computing and Spatial Practices.
The Disappearing Computer 2007: 77-95 |
2005 |
2 | EE | Anders Brodersen:
Real-time visualization of large textured terrains.
GRAPHITE 2005: 439-442 |
2004 |
1 | | Michael Bang Nielsen,
Anders Brodersen:
Inverse Rendering of Polished Materials under Constant Complex Uncontrolled Illumination.
WSCG 2004: 309-316 |