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2008 | ||
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3 | EE | Anders Brodersen, Ken Museth, Serban D. Porumbescu, Brian Budge: Geometric Texturing Using Level Sets. IEEE Trans. Vis. Comput. Graph. 14(2): 277-288 (2008) |
2005 | ||
2 | EE | Serban D. Porumbescu, Brian Budge, Louis Feng, Kenneth I. Joy: Shell maps. ACM Trans. Graph. 24(3): 626-633 (2005) |
2004 | ||
1 | Christopher S. Co, Serban D. Porumbescu, Kenneth I. Joy: Meshless Isosurface Generation from Multiblock Data. VisSym 2004: 273-282 |
1 | Anders Brodersen | [3] |
2 | Brian Budge | [2] [3] |
3 | Christopher S. Co | [1] |
4 | Louis Feng | [2] |
5 | Kenneth I. Joy | [1] [2] |
6 | Ken Museth | [3] |