2005 |
8 | EE | Marie Sjölinder,
Kristina Höök,
Lars-Göran Nilsson,
Gerd Andersson:
Age differences and the acquisition of spatial knowledge in a three-dimensional environment: Evaluating the use of an overview map as a navigation aid.
International Journal of Man-Machine Studies 63(6): 537-564 (2005) |
2003 |
7 | EE | Ana Paiva,
Ricardo Chaves,
Moisés Piedade,
Adrian Bullock,
Gerd Andersson,
Kristina Höök:
SenToy: a tangible interface to control the emotions of a synthetic character.
AAMAS 2003: 1088-1089 |
6 | EE | Kristina Höök,
Phoebe Sengers,
Gerd Andersson:
Sense and sensibility: evaluation and interactive art.
CHI 2003: 241-248 |
5 | EE | Ana Paiva,
Rui Prada,
Ricardo Chaves,
Marco Vala,
Adrian Bullock,
Gerd Andersson,
Kristina Höök:
Demo: playingfFantasyA with senToy.
ICMI 2003: 303-304 |
4 | EE | Ana Paiva,
Rui Prada,
Ricardo Chaves,
Marco Vala,
Adrian Bullock,
Gerd Andersson,
Kristina Höök:
Towards tangibility in gameplay: building a tangible affective interface for a computer game.
ICMI 2003: 60-67 |
3 | EE | Ana Paiva,
Marco Costa,
Ricardo Chaves,
Moisés Piedade,
Dário Mourão,
Daniel Sobral,
Kristina Höök,
Gerd Andersson,
Adrian Bullock:
SenToy: an affective sympathetic interface.
Int. J. Hum.-Comput. Stud. 59(1-2): 227-235 (2003) |
2002 |
2 | EE | Gerd Andersson,
Kristina Höök,
Dário Mourão,
Ana Paiva,
Marco Costa:
Using a Wizard of Oz study to inform the design of SenToy.
Symposium on Designing Interactive Systems 2002: 349-355 |
1 | EE | Ana Paiva,
Gerd Andersson,
Kristina Höök,
Dário Mourão,
Marco Costa,
Carlos Martinho:
SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game.
Personal and Ubiquitous Computing 6(5/6): 378-389 (2002) |