IE 2008:
Brisbane,
Queensland,
Australia
Ruth Christie, Gavin Sade, Yusuf Pisan (Eds.):
Proceedings of the 5th Australasian Conference on Interactive Entertainment, IE 2008, 3-5 December 2008, Brisbane, Queensland, Australia.
ACM International Conference Proceeding Series 391 ACM 2008, ISBN 978-1-60558-424-9 BibTeX
- Zafer Bilda, Chris Bowman, Ernest A. Edmonds:
Experience evaluation of interactive art: study of GEO landscapes.
1
Electronic Edition (ACM DL) BibTeX
- Zachary Fitz-Walter, Samuel Jones, Dian Tjondronegoro:
Detecting gesture force peaks for intuitive interaction.
2
Electronic Edition (ACM DL) BibTeX
- Damian Hills, Yusuf Pisan, Ernest Edmonds:
Towards a generic framework for situated collaborative storytelling.
3
Electronic Edition (ACM DL) BibTeX
- Christian Jones:
Online games-based child safety environment.
4
Electronic Edition (ACM DL) BibTeX
- Georgia Leigh McGregor:
Terra ludus, terra paidia, terra prefab: spatialization of play in videogames & virtual worlds.
5
Electronic Edition (ACM DL) BibTeX
- Mohammad Obaid, Charles Han, Mark Billinghurst:
"Feed the Fish": an affect-aware game.
6
Electronic Edition (ACM DL) BibTeX
- Rune Rasmussen:
A game theory approach to high-level strategic planning in first person shooters.
7
Electronic Edition (ACM DL) BibTeX
- Matthew Willis:
RoboCup as a spectator sport: simulating emotional response in the four-legged league.
8
Electronic Edition (ACM DL) BibTeX
Copyright © Sat May 16 23:22:14 2009
by Michael Ley (ley@uni-trier.de)